import { Stat } from "#enums/stat"; import { SemiInvulnerableTag } from "#app/data/battler-tags"; import { Type } from "#enums/type"; import { Biome } from "#app/enums/biome"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Flower Shield", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.ability(Abilities.NONE); game.override.enemyAbility(Abilities.NONE); game.override.battleType("single"); game.override.moveset([ Moves.FLOWER_SHIELD, Moves.SPLASH ]); game.override.enemyMoveset(Moves.SPLASH); }); it("raises DEF stat stage by 1 for all Grass-type Pokemon on the field by one stage - single battle", async () => { game.override.enemySpecies(Species.CHERRIM); await game.startBattle([ Species.MAGIKARP ]); const cherrim = game.scene.getEnemyPokemon()!; const magikarp = game.scene.getPlayerPokemon()!; expect(magikarp.getStatStage(Stat.DEF)).toBe(0); expect(cherrim.getStatStage(Stat.DEF)).toBe(0); game.move.select(Moves.FLOWER_SHIELD); await game.phaseInterceptor.to(TurnEndPhase); expect(magikarp.getStatStage(Stat.DEF)).toBe(0); expect(cherrim.getStatStage(Stat.DEF)).toBe(1); }); it("raises DEF stat stage by 1 for all Grass-type Pokemon on the field by one stage - double battle", async () => { game.override.enemySpecies(Species.MAGIKARP).startingBiome(Biome.GRASS).battleType("double"); await game.startBattle([ Species.CHERRIM, Species.MAGIKARP ]); const field = game.scene.getField(true); const grassPokemons = field.filter(p => p.getTypes().includes(Type.GRASS)); const nonGrassPokemons = field.filter(pokemon => !grassPokemons.includes(pokemon)); grassPokemons.forEach(p => expect(p.getStatStage(Stat.DEF)).toBe(0)); nonGrassPokemons.forEach(p => expect(p.getStatStage(Stat.DEF)).toBe(0)); game.move.select(Moves.FLOWER_SHIELD); game.move.select(Moves.SPLASH, 1); await game.phaseInterceptor.to(TurnEndPhase); grassPokemons.forEach(p => expect(p.getStatStage(Stat.DEF)).toBe(1)); nonGrassPokemons.forEach(p => expect(p.getStatStage(Stat.DEF)).toBe(0)); }); /** * See semi-vulnerable state tags. {@linkcode SemiInvulnerableTag} */ it("does not raise DEF stat stage for a Pokemon in semi-vulnerable state", async () => { game.override.enemySpecies(Species.PARAS); game.override.enemyMoveset([ Moves.DIG, Moves.DIG, Moves.DIG, Moves.DIG ]); game.override.enemyLevel(50); await game.startBattle([ Species.CHERRIM ]); const paras = game.scene.getEnemyPokemon()!; const cherrim = game.scene.getPlayerPokemon()!; expect(paras.getStatStage(Stat.DEF)).toBe(0); expect(cherrim.getStatStage(Stat.DEF)).toBe(0); expect(paras.getTag(SemiInvulnerableTag)).toBeUndefined; game.move.select(Moves.FLOWER_SHIELD); await game.phaseInterceptor.to(TurnEndPhase); expect(paras.getTag(SemiInvulnerableTag)).toBeDefined(); expect(paras.getStatStage(Stat.DEF)).toBe(0); expect(cherrim.getStatStage(Stat.DEF)).toBe(1); }); it("does nothing if there are no Grass-type Pokemon on the field", async () => { game.override.enemySpecies(Species.MAGIKARP); await game.startBattle([ Species.MAGIKARP ]); const enemy = game.scene.getEnemyPokemon()!; const ally = game.scene.getPlayerPokemon()!; expect(enemy.getStatStage(Stat.DEF)).toBe(0); expect(ally.getStatStage(Stat.DEF)).toBe(0); game.move.select(Moves.FLOWER_SHIELD); await game.phaseInterceptor.to(TurnEndPhase); expect(enemy.getStatStage(Stat.DEF)).toBe(0); expect(ally.getStatStage(Stat.DEF)).toBe(0); }); });