import { BattlerTagType } from "#app/enums/battler-tag-type.js"; import { TurnEndPhase } from "#app/phases"; import GameManager from "#test/utils/gameManager"; import { getMovePosition } from "#test/utils/gameManagerUtils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { SPLASH_ONLY } from "#test/utils/testUtils"; describe("Abilities - Wind Power", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single"); game.override.enemySpecies(Species.SHIFTRY); game.override.enemyAbility(Abilities.WIND_POWER); game.override.moveset([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]); game.override.enemyMoveset(SPLASH_ONLY); }); it("it becomes charged when hit by wind moves", async () => { await game.startBattle([Species.MAGIKARP]); const shiftry = game.scene.getEnemyPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.PETAL_BLIZZARD)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); it("it becomes charged when Tailwind takes effect on its side", async () => { game.override.ability(Abilities.WIND_POWER); game.override.enemySpecies(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); it("does not become charged when Tailwind takes effect on opposing side", async () => { game.override.enemySpecies(Species.MAGIKARP); game.override.ability(Abilities.WIND_POWER); await game.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon()!; const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined(); }); it("does not interact with Sandstorm", async () => { game.override.enemySpecies(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.SANDSTORM)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); }); });