import { BattleStat } from "#app/data/battle-stat.js"; import { Abilities } from "#app/enums/abilities.js"; import { Moves } from "#app/enums/moves.js"; import { Species } from "#app/enums/species.js"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; import GameManager from "#test/utils/gameManager"; import { getMovePosition } from "#test/utils/gameManagerUtils"; import { SPLASH_ONLY } from "#test/utils/testUtils"; import { CommandPhase } from "#app/phases/command-phase.js"; import { MessagePhase } from "#app/phases/message-phase.js"; const TIMEOUT = 20 * 1000; describe("Abilities - COSTAR", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("double"); game.override.ability(Abilities.COSTAR); game.override.moveset([Moves.SPLASH, Moves.NASTY_PLOT]); game.override.enemyMoveset(SPLASH_ONLY); }); test( "ability copies positive stat changes", async () => { game.override.enemyAbility(Abilities.BALL_FETCH); await game.startBattle([Species.MAGIKARP, Species.MAGIKARP, Species.FLAMIGO]); let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); game.doAttack(getMovePosition(game.scene, 0, Moves.NASTY_PLOT)); await game.phaseInterceptor.to(CommandPhase); game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH)); await game.toNextTurn(); expect(leftPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(+2); expect(rightPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(+2); expect(rightPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(+2); }, TIMEOUT, ); test( "ability copies negative stat changes", async () => { game.override.enemyAbility(Abilities.INTIMIDATE); await game.startBattle([Species.MAGIKARP, Species.MAGIKARP, Species.FLAMIGO]); let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); expect(leftPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); expect(rightPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); }, TIMEOUT, ); });