import i18next from 'i18next'; import LanguageDetector from 'i18next-browser-languagedetector'; import { deConfig } from '#app/locales/de/config.js'; import { enConfig } from '#app/locales/en/config.js'; import { esConfig } from '#app/locales/es/config.js'; import { frConfig } from '#app/locales/fr/config.js'; import { itConfig } from '#app/locales/it/config.js'; import { ptBrConfig } from '#app/locales/pt_BR/config.js'; import { zhCnConfig } from '#app/locales/zh_CN/config.js'; export interface SimpleTranslationEntries { [key: string]: string } export interface MoveTranslationEntry { name: string, effect: string } export interface MoveTranslationEntries { [key: string]: MoveTranslationEntry } export interface AbilityTranslationEntry { name: string, description: string } export interface AbilityTranslationEntries { [key: string]: AbilityTranslationEntry } export interface ModifierTypeTranslationEntry { name?: string, description?: string, extra?: SimpleTranslationEntries } export interface ModifierTypeTranslationEntries { ModifierType: { [key: string]: ModifierTypeTranslationEntry }, AttackTypeBoosterItem: SimpleTranslationEntries, TempBattleStatBoosterItem: SimpleTranslationEntries, BaseStatBoosterItem: SimpleTranslationEntries, EvolutionItem: SimpleTranslationEntries, FormChangeItem: SimpleTranslationEntries, TeraType: SimpleTranslationEntries, } export interface Localizable { localize(): void; } export function initI18n(): void { let lang = ''; if (localStorage.getItem('prLang')) lang = localStorage.getItem('prLang'); /** * i18next is a localization library for maintaining and using translation resources. * * Q: How do I add a new language? * A: To add a new language, create a new folder in the locales directory with the language code. * Each language folder should contain a file for each namespace (ex. menu.ts) with the translations. * Don't forget to declare new language in `supportedLngs` i18next initializer * * Q: How do I add a new namespace? * A: To add a new namespace, create a new file in each language folder with the translations. * Then update the `resources` field in the init() call and the CustomTypeOptions interface. * * Q: How do I make a language selectable in the settings? * A: In src/system/settings.ts, add a new case to the Setting.Language switch statement. */ i18next.use(LanguageDetector).init({ lng: lang, fallbackLng: 'en', supportedLngs: ['en', 'es', 'fr', 'it', 'de', 'zh_CN','pt_BR'], debug: true, interpolation: { escapeValue: false, }, resources: { en: { ...enConfig }, es: { ...esConfig }, fr: { ...frConfig }, it: { ...itConfig }, de: { ...deConfig }, pt_BR: { ...ptBrConfig }, zh_CN: { ...zhCnConfig } }, }); } // Module declared to make referencing keys in the localization files type-safe. declare module 'i18next' { interface CustomTypeOptions { resources: { menu: SimpleTranslationEntries; menuUiHandler: SimpleTranslationEntries; move: MoveTranslationEntries; battle: SimpleTranslationEntries; abilityTriggers: SimpleTranslationEntries; ability: AbilityTranslationEntries; pokeball: SimpleTranslationEntries; pokemon: SimpleTranslationEntries; pokemonStat: SimpleTranslationEntries; commandUiHandler: SimpleTranslationEntries; fightUiHandler: SimpleTranslationEntries; tutorial: SimpleTranslationEntries; starterSelectUiHandler: SimpleTranslationEntries; splashMessages: SimpleTranslationEntries; nature: SimpleTranslationEntries; growth: SimpleTranslationEntries; egg: SimpleTranslationEntries; weather: SimpleTranslationEntries; modifierType: ModifierTypeTranslationEntries; }; } } export default i18next;