import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import Overrides from "#app/overrides"; import { Species } from "#enums/species"; import { TurnEndPhase, } from "#app/phases"; import { Moves } from "#enums/moves"; import { getMovePosition } from "#app/test/utils/gameManagerUtils"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#app/enums/battler-tag-type.js"; describe("Abilities - Wind Power", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single"); game.override.enemySpecies(Species.SHIFTRY); vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]); }); it("it becomes charged when hit by wind moves", async () => { await game.startBattle([Species.MAGIKARP]); const shiftry = game.scene.getEnemyPokemon(); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.PETAL_BLIZZARD)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); it("it becomes charged when Tailwind takes effect on its side", async () => { vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER); game.override.enemySpecies(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); }); it("does not become charged when Tailwind takes effect on opposing side", async () => { game.override.enemySpecies(Species.MAGIKARP); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER); await game.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon(); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined(); expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined(); }); it("does not interact with Sandstorm", async () => { game.override.enemySpecies(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.SANDSTORM)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined(); }); });