interface EncounterStartOfBattleEffect {
    followUp?: boolean;
    ignorePp: boolean;
    move: PokemonMove;
    sourceBattlerIndex?: BattlerIndex;
    sourcePokemon?: default;
    targets: BattlerIndex[];
}

Properties

followUp?: boolean
ignorePp: boolean
sourceBattlerIndex?: BattlerIndex
sourcePokemon?: default
targets: BattlerIndex[]