import i18next from "i18next"; import { GameMode, GameModes } from "../game-mode"; export enum Unlockables { ENDLESS_MODE, MINI_BLACK_HOLE, SPLICED_ENDLESS_MODE, EVIOLITE } export function getUnlockableName(unlockable: Unlockables) { switch (unlockable) { case Unlockables.ENDLESS_MODE: return `${GameMode.getModeName(GameModes.ENDLESS)} Mode`; case Unlockables.MINI_BLACK_HOLE: return i18next.t("modifierType:ModifierType.MINI_BLACK_HOLE.name"); case Unlockables.SPLICED_ENDLESS_MODE: return `${GameMode.getModeName(GameModes.SPLICED_ENDLESS)} Mode`; case Unlockables.EVIOLITE: return i18next.t("modifierType:ModifierType.EVIOLITE.name"); } }