import { SimpleTranslationEntries } from "#app/interfaces/locales"; /** * The weather namespace holds text displayed when weather is active during a battle */ export const weather: SimpleTranslationEntries = { "sunnyStartMessage": "日照變強了!", "sunnyLapseMessage": "日照很強。", "sunnyClearMessage": "日照復原了。", "rainStartMessage": "下大雨了!", "rainLapseMessage": "雨繼續下。", "rainClearMessage": "雨停了。", "sandstormStartMessage": "開始刮沙暴了!", "sandstormLapseMessage": "沙暴肆虐。", "sandstormClearMessage": "沙暴停止了。", "sandstormDamageMessage": "沙暴襲擊了{{pokemonNameWithAffix}}!", "hailStartMessage": "開始下冰雹了!", "hailLapseMessage": "冰雹繼續肆虐。", "hailClearMessage": "冰雹不再下了。", "hailDamageMessage": "冰雹襲擊了{{pokemonNameWithAffix}}!", "snowStartMessage": "開始下雪了!", "snowLapseMessage": "雪繼續下。", "snowClearMessage": "雪停了。", "fogStartMessage": "起霧了!", "fogLapseMessage": "霧很濃。", "fogClearMessage": "霧散了。", "heavyRainStartMessage": "開始下起了暴雨!", "heavyRainLapseMessage": "暴雨勢頭不減。", "heavyRainClearMessage": "暴雨停了。", "harshSunStartMessage": "日照變得非常強了!", "harshSunLapseMessage": "強日照勢頭不減。", "harshSunClearMessage": "日照復原了。", "strongWindsStartMessage": "吹起了神秘的亂流!", "strongWindsLapseMessage": "神秘的亂流勢頭不減。", "strongWindsEffectMessage": "The mysterious air current weakened the attack!", "strongWindsClearMessage": "神秘的亂流停止了。" }; export const terrain: SimpleTranslationEntries = { "misty": "薄霧", "mistyStartMessage": "腳下霧氣繚繞!", "mistyClearMessage": "腳下的霧氣消失不見了!", "mistyBlockMessage": "{{pokemonNameWithAffix}}正受到薄霧場地的保護!", "electric": "電氣", "electricStartMessage": "腳下電流飛閃!", "electricClearMessage": "腳下的電流消失了!", "grassy": "青草", "grassyStartMessage": "腳下青草如茵!", "grassyClearMessage": "腳下的青草消失不見了!", "psychic": "精神", "psychicStartMessage": "腳下傳來了奇妙的感覺!", "psychicClearMessage": "腳下的奇妙感覺消失了!", "defaultBlockMessage": "{{pokemonNameWithAffix}}正受到{{terrainName}}的保護!" };