import BattleScene from "#app/battle-scene"; import PokemonSpecies from "#app/data/pokemon-species"; import { ModifierTypeFunc } from "#app/modifier/modifier-type"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import { ModifierRewardPhase } from "./modifier-reward-phase"; export class RibbonModifierRewardPhase extends ModifierRewardPhase { private species: PokemonSpecies; constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) { super(scene, modifierTypeFunc); this.species = species; } doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); this.scene.addModifier(newModifier).then(() => { this.scene.playSound("level_up_fanfare"); this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.showText(i18next.t("battle:beatModeFirstTime", { speciesName: this.species.name, gameMode: this.scene.gameMode.getName(), newModifier: newModifier?.type.name }), null, () => { resolve(); }, null, true, 1500); }); }); } }