import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import * as overrides from "#app/overrides"; import { Species } from "#enums/species"; import { TurnStartPhase, } from "#app/phases"; import { Moves } from "#enums/moves"; import { getMovePosition } from "#app/test/utils/gameManagerUtils"; import { Abilities } from "#enums/abilities"; import { allMoves } from "#app/data/move.js"; describe("Weather - Strong Winds", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true); vi.spyOn(overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(10); vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.TAILLOW); vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.DELTA_STREAM); vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.ROCK_SLIDE]); }); it("electric type move is not very effective on Rayquaza", async () => { vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.RAYQUAZA); await game.startBattle([Species.PIKACHU]); const pikachu = game.scene.getPlayerPokemon(); const enemy = game.scene.getEnemyPokemon(); game.doAttack(getMovePosition(game.scene, 0, Moves.THUNDERBOLT)); await game.phaseInterceptor.to(TurnStartPhase); expect(enemy.getAttackTypeEffectiveness(allMoves[Moves.THUNDERBOLT].type, pikachu)).toBe(0.5); }); it("electric type move is neutral for flying type pokemon", async () => { await game.startBattle([Species.PIKACHU]); const pikachu = game.scene.getPlayerPokemon(); const enemy = game.scene.getEnemyPokemon(); game.doAttack(getMovePosition(game.scene, 0, Moves.THUNDERBOLT)); await game.phaseInterceptor.to(TurnStartPhase); expect(enemy.getAttackTypeEffectiveness(allMoves[Moves.THUNDERBOLT].type, pikachu)).toBe(1); }); it("ice type move is neutral for flying type pokemon", async () => { await game.startBattle([Species.PIKACHU]); const pikachu = game.scene.getPlayerPokemon(); const enemy = game.scene.getEnemyPokemon(); game.doAttack(getMovePosition(game.scene, 0, Moves.ICE_BEAM)); await game.phaseInterceptor.to(TurnStartPhase); expect(enemy.getAttackTypeEffectiveness(allMoves[Moves.ICE_BEAM].type, pikachu)).toBe(1); }); it("rock type move is neutral for flying type pokemon", async () => { await game.startBattle([Species.PIKACHU]); const pikachu = game.scene.getPlayerPokemon(); const enemy = game.scene.getEnemyPokemon(); game.doAttack(getMovePosition(game.scene, 0, Moves.ROCK_SLIDE)); await game.phaseInterceptor.to(TurnStartPhase); expect(enemy.getAttackTypeEffectiveness(allMoves[Moves.ROCK_SLIDE].type, pikachu)).toBe(1); }); });