import BattleScene from "../battle-scene"; import OptionSelectUiHandler from "./settings/option-select-ui-handler"; import { Mode } from "./ui"; import * as Utils from "../utils"; import { TextStyle, addTextObject } from "./text"; import { getBattleCountSplashMessage, getSplashMessages } from "../data/splash-messages"; import i18next from "i18next"; import { TimedEventDisplay } from "#app/timed-event-manager.js"; export default class TitleUiHandler extends OptionSelectUiHandler { private titleContainer: Phaser.GameObjects.Container; private playerCountLabel: Phaser.GameObjects.Text; private splashMessage: string; private splashMessageText: Phaser.GameObjects.Text; private eventDisplay: TimedEventDisplay; private titleStatsTimer: NodeJS.Timeout; constructor(scene: BattleScene, mode: Mode = Mode.TITLE) { super(scene, mode); } setup() { super.setup(); const ui = this.getUi(); this.titleContainer = this.scene.add.container(0, -(this.scene.game.canvas.height / 6)); this.titleContainer.setName("title"); this.titleContainer.setAlpha(0); ui.add(this.titleContainer); const logo = this.scene.add.image((this.scene.game.canvas.width / 6) / 2, 8, "logo"); logo.setOrigin(0.5, 0); this.titleContainer.add(logo); if (this.scene.eventManager.isEventActive()) { this.eventDisplay = new TimedEventDisplay(this.scene, 0, 0, this.scene.eventManager.activeEvent()); this.eventDisplay.setup(); this.titleContainer.add(this.eventDisplay); } this.playerCountLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 2, (this.scene.game.canvas.height / 6) - 109, `? ${i18next.t("menu:playersOnline")}`, TextStyle.MESSAGE, { fontSize: "54px" }); this.playerCountLabel.setOrigin(1, 0); this.titleContainer.add(this.playerCountLabel); this.splashMessageText = addTextObject(this.scene, logo.x + 64, logo.y + logo.displayHeight - 8, "", TextStyle.MONEY, { fontSize: "54px" }); this.splashMessageText.setOrigin(0.5, 0.5); this.splashMessageText.setAngle(-20); this.titleContainer.add(this.splashMessageText); const originalSplashMessageScale = this.splashMessageText.scale; this.scene.tweens.add({ targets: this.splashMessageText, duration: Utils.fixedInt(350), scale: originalSplashMessageScale * 1.25, loop: -1, yoyo: true, }); } updateTitleStats(): void { Utils.apiFetch("game/titlestats") .then(request => request.json()) .then(stats => { this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`); if (this.splashMessage === getBattleCountSplashMessage()) { this.splashMessageText.setText(getBattleCountSplashMessage().replace("{COUNT}", stats.battleCount.toLocaleString("en-US"))); } }) .catch(err => { console.error("Failed to fetch title stats:\n", err); }); } show(args: any[]): boolean { const ret = super.show(args); if (ret) { this.splashMessage = Utils.randItem(getSplashMessages()); this.splashMessageText.setText(this.splashMessage.replace("{COUNT}", "?")); const ui = this.getUi(); if (this.scene.eventManager.isEventActive()) { this.eventDisplay.show(); } this.updateTitleStats(); this.titleStatsTimer = setInterval(() => { this.updateTitleStats(); }, 60000); this.scene.tweens.add({ targets: [ this.titleContainer, ui.getMessageHandler().bg ], duration: Utils.fixedInt(325), alpha: (target: any) => target === this.titleContainer ? 1 : 0, ease: "Sine.easeInOut" }); } return ret; } clear(): void { super.clear(); const ui = this.getUi(); this.eventDisplay?.clear(); clearInterval(this.titleStatsTimer); this.titleStatsTimer = null; this.scene.tweens.add({ targets: [ this.titleContainer, ui.getMessageHandler().bg ], duration: Utils.fixedInt(325), alpha: (target: any) => target === this.titleContainer ? 0 : 1, ease: "Sine.easeInOut" }); } }