import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import Overrides from "#app/overrides"; import { Species } from "#enums/species"; import { TurnEndPhase, } from "#app/phases"; import { Moves } from "#enums/moves"; import { getMovePosition } from "#app/test/utils/gameManagerUtils"; import { Abilities } from "#enums/abilities"; import { BattleStat } from "#app/data/battle-stat.js"; describe("Abilities - Wind Rider", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single"); vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHIFTRY); vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]); }); it("takes no damage from wind moves and its Attack is increased by one stage when hit by one", async () => { await game.startBattle([Species.MAGIKARP]); const shiftry = game.scene.getEnemyPokemon(); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.PETAL_BLIZZARD)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.isFullHp()).toBe(true); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1); }); it("Attack is increased by one stage when Tailwind is present on its side", async () => { vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER); vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1); }); it("does not increase Attack when Tailwind is present on opposing side", async () => { vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_RIDER); vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon(); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1); expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0); }); it("does not increase Attack when Tailwind is present on opposing side", async () => { vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon(); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(1); expect(magikarp.summonData.battleStats[BattleStat.ATK]).toBe(0); }); it("does not interact with Sandstorm", async () => { vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP); await game.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon(); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); expect(shiftry.isFullHp()).toBe(true); game.doAttack(getMovePosition(game.scene, 0, Moves.SANDSTORM)); await game.phaseInterceptor.to(TurnEndPhase); expect(shiftry.summonData.battleStats[BattleStat.ATK]).toBe(0); expect(shiftry.hp).lessThan(shiftry.getMaxHp()); }); });