import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import Overrides from "#app/overrides"; import { Species } from "#enums/species"; import { MoveEffectPhase, TurnEndPhase, } from "#app/phases"; import { Moves } from "#enums/moves"; import { getMovePosition } from "#app/test/utils/gameManagerUtils"; import { allMoves } from "#app/data/move.js"; import { ArenaTagType } from "#app/enums/arena-tag-type.js"; import { Abilities } from "#app/enums/abilities.js"; describe("Arena - Gravity", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue("single"); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TACKLE, Moves.GRAVITY, Moves.FISSURE]); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.UNNERVE); vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHUCKLE); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(new Array(4).fill(Moves.SPLASH)); }); it("non-OHKO move accuracy is multiplied by 1.67", async () => { const moveToCheck = allMoves[Moves.TACKLE]; vi.spyOn(moveToCheck, "calculateBattleAccuracy"); // Setup Gravity on first turn await game.startBattle([Species.PIKACHU]); game.doAttack(getMovePosition(game.scene, 0, Moves.GRAVITY)); await game.phaseInterceptor.to(TurnEndPhase); expect(game.scene.arena.getTag(ArenaTagType.GRAVITY)).toBeDefined(); // Use non-OHKO move on second turn await game.toNextTurn(); game.doAttack(getMovePosition(game.scene, 0, Moves.TACKLE)); await game.phaseInterceptor.to(MoveEffectPhase); expect(moveToCheck.calculateBattleAccuracy).toHaveReturnedWith(100 * 1.67); }); it("OHKO move accuracy is not affected", async () => { vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(5); vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(5); /** See Fissure {@link https://bulbapedia.bulbagarden.net/wiki/Fissure_(move)} */ const moveToCheck = allMoves[Moves.FISSURE]; vi.spyOn(moveToCheck, "calculateBattleAccuracy"); // Setup Gravity on first turn await game.startBattle([Species.PIKACHU]); game.doAttack(getMovePosition(game.scene, 0, Moves.GRAVITY)); await game.phaseInterceptor.to(TurnEndPhase); expect(game.scene.arena.getTag(ArenaTagType.GRAVITY)).toBeDefined(); // Use OHKO move on second turn await game.toNextTurn(); game.doAttack(getMovePosition(game.scene, 0, Moves.FISSURE)); await game.phaseInterceptor.to(MoveEffectPhase); expect(moveToCheck.calculateBattleAccuracy).toHaveReturnedWith(30); }); });