import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} 出现了。", "trainerAppeared": "{{trainerName}}\n想要和你对战!", "trainerAppearedDouble": "{{trainerName}}\n想要和你对战!", "trainerSendOut": "{{trainerName}} 派出了\n{{pokemonName}}!", "singleWildAppeared": "一只野生 {{pokemonName}} 出现了!", "multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了!", "playerComeBack": "回来吧, {{pokemonName}}!", "trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!", "playerGo": "去吧! {{pokemonName}}!", "trainerGo": "{{trainerName}} 派出了\n{{pokemonName}}!", "switchQuestion": "要更换\n{{pokemonName}}吗?", "trainerDefeated": "你击败了\n{{trainerName}}!", "moneyWon": "你赢得了\n₽{{moneyAmount}}!", "pokemonCaught": "{{pokemonName}} 被抓住了!", "partyFull": "你的队伍已满员.是否放生其他宝可梦\n为 {{pokemonName}} 腾出空间?", "pokemon": "宝可梦", "sendOutPokemon": "上吧!\n{{pokemonName}}!", "hitResultCriticalHit": "击中了要害!", "hitResultSuperEffective": "效果拔群!", "hitResultNotVeryEffective": "收效甚微…", "hitResultNoEffect": "对 {{pokemonName}} 没有效果!!", "hitResultOneHitKO": "一击必杀!", "attackFailed": "但是失败了!", "attackHitsCount": "击中 {{count}} 次!", "expGain": "{{pokemonName}} 获得了 {{exp}} 经验值!", "levelUp": "{{pokemonName}} 升级到 Lv.{{level}}!", "learnMove": "{{pokemonName}} 学会了 {{moveName}}!", "learnMovePrompt": "{{pokemonName}} 想要学习 {{moveName}}。", "learnMoveLimitReached": "但是,{{pokemonName}} 已经学会了\n四个技能", "learnMoveReplaceQuestion": "要忘记一个技能并学习 {{moveName}} 吗?", "learnMoveStopTeaching": "不再尝试学习 {{moveName}}?", "learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。", "learnMoveForgetQuestion": "要忘记哪个技能?", "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", "countdownPoof": "@d{32}1, @d{15}2 @d{15}… @d{15}… @d{15}@s{pb_bounce_1}空!", "learnMoveAnd": "然后...", "levelCapUp": "等级上限提升到 {{levelCap}}!", "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", "moveNoPP": "这个技能的 PP 用完了", "moveDisabled": "{{moveName}} 被禁用!", "noPokeballForce": "一股无形的力量阻止了你使用精灵球。", "noPokeballTrainer": "你不能捕捉其他训练家的宝可梦!", "noPokeballMulti": "只能在剩下一只宝可梦时才能扔出精灵球!", "noPokeballStrong": "目标宝可梦太强了,无法捕捉!你需要先\n削弱它!", "noEscapeForce": "一股无形的力量阻止你逃跑。", "noEscapeTrainer": "你不能从训练家战斗中逃跑!", "noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}!", "runAwaySuccess": "你成功逃脱了!", "runAwayCannotEscape": "你无法逃脱!", "escapeVerbSwitch": "切换", "escapeVerbFlee": "逃跑", "notDisabled": "{{moveName}} 不再被禁用!", "skipItemQuestion": "你确定要跳过拾取道具吗?", "eggHatching": "咦?", "ivScannerUseQuestion": "对 {{pokemonName}} 使用个体值扫描仪?", "drainMessage": "{{pokemonName}} had its\nenergy drained!", "regainHealth": "{{pokemonName}} regained\nhealth!" } as const;