import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; import BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; import { FieldTripEncounter } from "#app/data/mystery-encounters/encounters/field-trip-encounter"; import { Moves } from "#enums/moves"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; const namespace = "mysteryEncounter:fieldTrip"; const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA]; const defaultBiome = Biome.CAVE; const defaultWave = 45; describe("Field Trip - Mystery Encounter", () => { let phaserGame: Phaser.Game; let game: GameManager; let scene: BattleScene; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); }); beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; game.override.mysteryEncounterChance(100); game.override.startingWave(defaultWave); game.override.startingBiome(defaultBiome); game.override.disableTrainerWaves(); game.override.moveset([Moves.TACKLE, Moves.UPROAR, Moves.SWORDS_DANCE]); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([ [Biome.CAVE, [MysteryEncounterType.FIELD_TRIP]], ]) ); }); afterEach(() => { game.phaseInterceptor.restoreOg(); vi.clearAllMocks(); vi.resetAllMocks(); }); it("should have the correct properties", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); expect(FieldTripEncounter.encounterType).toBe(MysteryEncounterType.FIELD_TRIP); expect(FieldTripEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON); expect(FieldTripEncounter.dialogue).toBeDefined(); expect(FieldTripEncounter.dialogue.intro).toStrictEqual([ { text: `${namespace}.intro` }, { speaker: `${namespace}.speaker`, text: `${namespace}.intro_dialogue` } ]); expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}.title`); expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}.description`); expect(FieldTripEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}.query`); expect(FieldTripEncounter.options.length).toBe(3); }); describe("Option 1 - Show off a physical move", () => { it("should have the correct properties", () => { const option = FieldTripEncounter.options[0]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}.option.1.label`, buttonTooltip: `${namespace}.option.1.tooltip`, secondOptionPrompt: `${namespace}.second_option_prompt`, }); }); it("Should give no reward on incorrect option", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 2 }); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(0); }); it("Should give proper rewards on correct Physical move option", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 }); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe("X Attack"); expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe("X Defense"); expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe("X Speed"); expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe("Dire Hit"); expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe("Rarer Candy"); }); it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 }); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); }); describe("Option 2 - Give Food", () => { it("should have the correct properties", () => { const option = FieldTripEncounter.options[1]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}.option.2.label`, buttonTooltip: `${namespace}.option.2.tooltip`, secondOptionPrompt: `${namespace}.second_option_prompt`, }); }); it("Should give no reward on incorrect option", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 }); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(0); }); it("Should give proper rewards on correct Special move option", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 2 }); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe("X Sp. Atk"); expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe("X Sp. Def"); expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe("X Speed"); expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe("Dire Hit"); expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe("Rarer Candy"); }); it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 2 }); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); }); describe("Option 3 - Give Item", () => { it("should have the correct properties", () => { const option = FieldTripEncounter.options[2]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}.option.3.label`, buttonTooltip: `${namespace}.option.3.tooltip`, secondOptionPrompt: `${namespace}.second_option_prompt`, }); }); it("Should give no reward on incorrect option", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(0); }); it("Should give proper rewards on correct Special move option", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 3 }); await game.phaseInterceptor.to(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); expect(modifierSelectHandler.options[0].modifierTypeOption.type.name).toBe("X Accuracy"); expect(modifierSelectHandler.options[1].modifierTypeOption.type.name).toBe("X Speed"); expect(modifierSelectHandler.options[2].modifierTypeOption.type.name).toBe("5x Great Ball"); expect(modifierSelectHandler.options[3].modifierTypeOption.type.name).toBe("IV Scanner"); expect(modifierSelectHandler.options[4].modifierTypeOption.type.name).toBe("Rarer Candy"); }); it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.FIELD_TRIP, defaultParty); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 3 }); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); }); });