This governs abilities that alter the priority of moves Abilities: Prankster, Gale Wings, Triage, Mycelium Might, Stall Note - Quick Claw has a separate and distinct implementation outside of priority
applies priority-change to moves within a provided category
the amount of priority added or subtracted
Applies ability effects without checking conditions
canApply
Returns a boolean describing whether the ability can be applied under current conditions
true if the ability can be applied, false otherwise
true
false
apply
This governs abilities that alter the priority of moves Abilities: Prankster, Gale Wings, Triage, Mycelium Might, Stall Note - Quick Claw has a separate and distinct implementation outside of priority