import { ArenaTagSide } from "#app/data/arena-tag.js"; import { Stat } from "#app/data/pokemon-stat.js"; import { ArenaTagType } from "#app/enums/arena-tag-type.js"; import { TurnEndPhase } from "#app/phases"; import GameManager from "#test/utils/gameManager"; import { getMovePosition } from "#test/utils/gameManagerUtils"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { SPLASH_ONLY } from "#test/utils/testUtils"; describe("Abilities - Wind Rider", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("double"); game.override.moveset([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]); game.override.enemyMoveset(SPLASH_ONLY); }); it("doubles the Speed stat of the Pokemons on its side", async () => { await game.startBattle([Species.MAGIKARP, Species.MEOWTH]); const magikarp = game.scene.getPlayerField()[0]; const meowth = game.scene.getPlayerField()[1]; const magikarpSpd = magikarp.getStat(Stat.SPD); const meowthSpd = meowth.getStat(Stat.SPD); expect(magikarp.getBattleStat(Stat.SPD)).equal(magikarpSpd); expect(meowth.getBattleStat(Stat.SPD)).equal(meowthSpd); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH)); await game.phaseInterceptor.to(TurnEndPhase); expect(magikarp.getBattleStat(Stat.SPD)).toBe(magikarpSpd * 2); expect(meowth.getBattleStat(Stat.SPD)).toBe(meowthSpd * 2); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); }); it("lasts for 4 turns", async () => { game.override.battleType("single"); await game.startBattle([Species.MAGIKARP]); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined(); }); it("does not affect the opposing side", async () => { game.override.battleType("single"); await game.startBattle([Species.MAGIKARP]); const ally = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; const allySpd = ally.getStat(Stat.SPD); const enemySpd = enemy.getStat(Stat.SPD); expect(ally.getBattleStat(Stat.SPD)).equal(allySpd); expect(enemy.getBattleStat(Stat.SPD)).equal(enemySpd); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND)); await game.phaseInterceptor.to(TurnEndPhase); expect(ally.getBattleStat(Stat.SPD)).toBe(allySpd * 2); expect(enemy.getBattleStat(Stat.SPD)).equal(enemySpd); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined(); }); });