import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import Overrides from "#app/overrides"; import { MoveEndPhase, TurnEndPhase } from "#app/phases"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { getMovePosition } from "#app/test/utils/gameManagerUtils"; import { ArenaTagType } from "#app/enums/arena-tag-type.js"; import { BattleStat } from "#app/data/battle-stat.js"; describe("Moves - Tidy Up", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single"); vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP); vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]); vi.spyOn(Overrides, "STARTER_SPECIES_OVERRIDE", "get").mockReturnValue(Species.FEEBAS); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TIDY_UP]); vi.spyOn(Overrides, "STARTING_LEVEL_OVERRIDE", "get").mockReturnValue(50); }); it("spikes are cleared", async() => { vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.TIDY_UP]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPIKES, Moves.SPIKES, Moves.SPIKES, Moves.SPIKES]); await game.startBattle(); game.doAttack(getMovePosition(game.scene, 0, Moves.SPIKES)); await game.phaseInterceptor.to(TurnEndPhase); game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.SPIKES)).toBeUndefined(); }, 20000); it("stealth rocks are cleared", async() => { vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.TIDY_UP]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK, Moves.STEALTH_ROCK]); await game.startBattle(); game.doAttack(getMovePosition(game.scene, 0, Moves.STEALTH_ROCK)); await game.phaseInterceptor.to(TurnEndPhase); game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.STEALTH_ROCK)).toBeUndefined(); }, 20000); it("toxic spikes are cleared", async() => { vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TIDY_UP]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES, Moves.TOXIC_SPIKES]); await game.startBattle(); game.doAttack(getMovePosition(game.scene, 0, Moves.TOXIC_SPIKES)); await game.phaseInterceptor.to(TurnEndPhase); game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.TOXIC_SPIKES)).toBeUndefined(); }, 20000); it("sticky webs are cleared", async() => { vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.TIDY_UP]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB, Moves.STICKY_WEB]); await game.startBattle(); game.doAttack(getMovePosition(game.scene, 0, Moves.STICKY_WEB)); await game.phaseInterceptor.to(TurnEndPhase); game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); await game.phaseInterceptor.to(MoveEndPhase); expect(game.scene.arena.getTag(ArenaTagType.STICKY_WEB)).toBeUndefined(); }, 20000); it.skip("substitutes are cleared", async() => { vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.TIDY_UP]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE, Moves.SUBSTITUTE]); await game.startBattle(); game.doAttack(getMovePosition(game.scene, 0, Moves.SUBSTITUTE)); await game.phaseInterceptor.to(TurnEndPhase); game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); await game.phaseInterceptor.to(MoveEndPhase); // TODO: check for subs here once the move is implemented }, 20000); it("user's stats are raised with no traps set", async() => { await game.startBattle(); const player = game.scene.getPlayerPokemon().summonData.battleStats; expect(player[BattleStat.ATK]).toBe(0); expect(player[BattleStat.SPD]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.TIDY_UP)); await game.phaseInterceptor.to(TurnEndPhase); expect(player[BattleStat.ATK]).toBe(+1); expect(player[BattleStat.SPD]).toBe(+1); }, 20000); });