import { Stat } from "#enums/stat"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Hyper Cutter", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleType("single") .moveset([ Moves.SAND_ATTACK, Moves.NOBLE_ROAR, Moves.DEFOG, Moves.OCTOLOCK ]) .ability(Abilities.BALL_FETCH) .enemySpecies(Species.SHUCKLE) .enemyAbility(Abilities.HYPER_CUTTER) .enemyMoveset(Moves.SPLASH); }); // Reference Link: https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(Ability) it("only prevents ATK drops", async () => { await game.startBattle(); const enemy = game.scene.getEnemyPokemon()!; game.move.select(Moves.OCTOLOCK); await game.toNextTurn(); game.move.select(Moves.DEFOG); await game.toNextTurn(); game.move.select(Moves.NOBLE_ROAR); await game.toNextTurn(); game.move.select(Moves.SAND_ATTACK); await game.toNextTurn(); game.override.moveset([ Moves.STRING_SHOT ]); game.move.select(Moves.STRING_SHOT); await game.toNextTurn(); expect(enemy.getStatStage(Stat.ATK)).toEqual(0); [ Stat.ACC, Stat.DEF, Stat.EVA, Stat.SPATK, Stat.SPDEF, Stat.SPD ].forEach((stat: number) => expect(enemy.getStatStage(stat)).toBeLessThan(0)); }); });