import { Stat } from "#enums/stat"; import { Type } from "#enums/type"; import { Species } from "#app/enums/species"; import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Moves - Dragon Rage", () => { let phaserGame: Phaser.Game; let game: GameManager; let partyPokemon: PlayerPokemon; let enemyPokemon: EnemyPokemon; const dragonRageDamage = 40; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(async () => { game = new GameManager(phaserGame); game.override.battleType("single"); game.override.starterSpecies(Species.SNORLAX); game.override.moveset([ Moves.DRAGON_RAGE ]); game.override.ability(Abilities.BALL_FETCH); game.override.passiveAbility(Abilities.BALL_FETCH); game.override.startingLevel(100); game.override.enemySpecies(Species.SNORLAX); game.override.enemyMoveset(Moves.SPLASH); game.override.enemyAbility(Abilities.BALL_FETCH); game.override.enemyPassiveAbility(Abilities.BALL_FETCH); game.override.enemyLevel(100); await game.classicMode.startBattle(); partyPokemon = game.scene.getPlayerParty()[0]; enemyPokemon = game.scene.getEnemyPokemon()!; }); it("ignores weaknesses", async () => { game.override.disableCrits(); vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([ Type.DRAGON ]); game.move.select(Moves.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores resistances", async () => { game.override.disableCrits(); vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([ Type.STEEL ]); game.move.select(Moves.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores SPATK stat stages", async () => { game.override.disableCrits(); partyPokemon.setStatStage(Stat.SPATK, 2); game.move.select(Moves.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores stab", async () => { game.override.disableCrits(); vi.spyOn(partyPokemon, "getTypes").mockReturnValue([ Type.DRAGON ]); game.move.select(Moves.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores criticals", async () => { partyPokemon.addTag(BattlerTagType.ALWAYS_CRIT, 99); game.move.select(Moves.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); it("ignores damage modification from abilities, for example ICE_SCALES", async () => { game.override.disableCrits(); game.override.enemyAbility(Abilities.ICE_SCALES); game.move.select(Moves.DRAGON_RAGE); await game.phaseInterceptor.to(TurnEndPhase); expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); });