import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Wind Rider", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleType("single") .enemySpecies(Species.SHIFTRY) .enemyAbility(Abilities.WIND_RIDER) .moveset([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]) .enemyMoveset(Moves.SPLASH); }); it("takes no damage from wind moves and its ATK stat stage is raised by 1 when hit by one", async () => { await game.classicMode.startBattle([ Species.MAGIKARP ]); const shiftry = game.scene.getEnemyPokemon()!; expect(shiftry.getStatStage(Stat.ATK)).toBe(0); game.move.select(Moves.PETAL_BLIZZARD); await game.phaseInterceptor.to("TurnEndPhase"); expect(shiftry.isFullHp()).toBe(true); expect(shiftry.getStatStage(Stat.ATK)).toBe(1); }); it("ATK stat stage is raised by 1 when Tailwind is present on its side", async () => { game.override .enemySpecies(Species.MAGIKARP) .ability(Abilities.WIND_RIDER); await game.classicMode.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getStatStage(Stat.ATK)).toBe(0); game.move.select(Moves.TAILWIND); await game.phaseInterceptor.to("TurnEndPhase"); expect(shiftry.getStatStage(Stat.ATK)).toBe(1); }); it("does not raise ATK stat stage when Tailwind is present on opposing side", async () => { game.override .enemySpecies(Species.MAGIKARP) .ability(Abilities.WIND_RIDER); await game.classicMode.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon()!; const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getStatStage(Stat.ATK)).toBe(0); expect(magikarp.getStatStage(Stat.ATK)).toBe(0); game.move.select(Moves.TAILWIND); await game.phaseInterceptor.to("TurnEndPhase"); expect(shiftry.getStatStage(Stat.ATK)).toBe(1); expect(magikarp.getStatStage(Stat.ATK)).toBe(0); }); it("does not raise ATK stat stage when Tailwind is present on opposing side", async () => { game.override .enemySpecies(Species.MAGIKARP) .ability(Abilities.WIND_RIDER); await game.classicMode.startBattle([Species.SHIFTRY]); const magikarp = game.scene.getEnemyPokemon()!; const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getStatStage(Stat.ATK)).toBe(0); expect(magikarp.getStatStage(Stat.ATK)).toBe(0); game.move.select(Moves.TAILWIND); await game.phaseInterceptor.to("TurnEndPhase"); expect(shiftry.getStatStage(Stat.ATK)).toBe(1); expect(magikarp.getStatStage(Stat.ATK)).toBe(0); }); it("does not interact with Sandstorm", async () => { game.override.enemySpecies(Species.MAGIKARP); await game.classicMode.startBattle([Species.SHIFTRY]); const shiftry = game.scene.getPlayerPokemon()!; expect(shiftry.getStatStage(Stat.ATK)).toBe(0); expect(shiftry.isFullHp()).toBe(true); game.move.select(Moves.SANDSTORM); await game.phaseInterceptor.to("TurnEndPhase"); expect(shiftry.getStatStage(Stat.ATK)).toBe(0); expect(shiftry.hp).lessThan(shiftry.getMaxHp()); }); });