import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest"; import Phaser from "phaser"; import GameManager from "#app/test/utils/gameManager"; import Overrides from "#app/overrides"; import { TurnEndPhase, } from "#app/phases"; import {getMovePosition} from "#app/test/utils/gameManagerUtils"; import { BattleStat } from "#app/data/battle-stat.js"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; // See also: TypeImmunityAbAttr describe("Abilities - Volt Absorb", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single"); vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true); }); it("does not activate when CHARGE is used", async () => { const moveToUse = Moves.CHARGE; const ability = Abilities.VOLT_ABSORB; vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([moveToUse]); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(ability); game.override.enemyMoveset([Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE]); game.override.enemySpecies(Species.DUSKULL); game.override.enemyAbility(Abilities.BALL_FETCH); await game.startBattle(); game.doAttack(getMovePosition(game.scene, 0, moveToUse)); await game.phaseInterceptor.to(TurnEndPhase); expect(game.scene.getParty()[0].summonData.battleStats[BattleStat.SPDEF]).toBe(1); expect(game.scene.getParty()[0].getTag(BattlerTagType.CHARGED)).toBeDefined(); expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); }); });