import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import Phase from "phaser"; import GameManager from "#app/test/utils/gameManager"; import Overrides from "#app/overrides"; import { Abilities } from "#app/enums/abilities.js"; import { PokemonExpBoosterModifier } from "#app/modifier/modifier.js"; import * as Utils from "#app/utils"; describe("EXP Modifier Items", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phase.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH); game.override.battleType("single"); }); it("EXP booster items stack additively", async() => { vi.spyOn(Overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{name: "LUCKY_EGG"}, {name: "GOLDEN_EGG"}]); await game.startBattle(); const partyMember = game.scene.getPlayerPokemon(); const modifierBonusExp = new Utils.NumberHolder(1); partyMember.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, modifierBonusExp); expect(modifierBonusExp.value).toBe(2.4); }, 20000); });