import { allMoves } from "#app/data/move.js"; import { BattlerTagType } from "#app/enums/battler-tag-type.js"; import { BerryPhase, CommandPhase, MoveEndPhase, TurnEndPhase } from "#app/phases.js"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; import GameManager from "../utils/gameManager"; import { getMovePosition } from "../utils/gameManagerUtils"; const TIMEOUT = 20 * 1000; describe("Moves - Astonish", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single"); game.override.moveset([Moves.ASTONISH, Moves.SPLASH]); game.override.enemySpecies(Species.BLASTOISE); game.override.enemyAbility(Abilities.INSOMNIA); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); game.override.startingLevel(100); game.override.enemyLevel(100); vi.spyOn(allMoves[Moves.ASTONISH], "chance", "get").mockReturnValue(100); }); test( "move effect should cancel the target's move on the turn it applies", async () => { await game.startBattle([Species.MEOWSCARADA]); const leadPokemon = game.scene.getPlayerPokemon(); expect(leadPokemon).toBeDefined(); const enemyPokemon = game.scene.getEnemyPokemon(); expect(enemyPokemon).toBeDefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.ASTONISH)); await game.phaseInterceptor.to(MoveEndPhase, false); expect(enemyPokemon.getTag(BattlerTagType.FLINCHED)).toBeDefined(); await game.phaseInterceptor.to(TurnEndPhase); expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp()); expect(enemyPokemon.getTag(BattlerTagType.FLINCHED)).toBeUndefined(); await game.phaseInterceptor.to(CommandPhase, false); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.phaseInterceptor.to(BerryPhase, false); expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); }, TIMEOUT ); });