import { default as Pokemon } from '../pokemon'; import { getLevelTotalExp, getLevelRelExp } from '../data/exp'; import * as Utils from '../utils'; import { addTextObject, TextStyle } from './text'; import { getGenderSymbol, getGenderColor } from '../data/gender'; import { StatusEffect } from '../data/status-effect'; import BattleScene from '../battle-scene'; export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; private mini: boolean; private offset: boolean; private lastName: string; private lastStatus: StatusEffect; private lastHp: integer; private lastMaxHp: integer; private lastHpFrame: string; private lastExp: integer; private lastLevelExp: integer; private lastLevel: integer; private lastLevelCapped: boolean; private box: Phaser.GameObjects.Sprite; private nameText: Phaser.GameObjects.Text; private genderText: Phaser.GameObjects.Text; private ownedIcon: Phaser.GameObjects.Sprite; private splicedIcon: Phaser.GameObjects.Sprite; private shinyIcon: Phaser.GameObjects.Sprite; private statusIndicator: Phaser.GameObjects.Sprite; private levelContainer: Phaser.GameObjects.Container; private hpBar: Phaser.GameObjects.Image; private levelNumbersContainer: Phaser.GameObjects.Container; private hpNumbersContainer: Phaser.GameObjects.Container; private expBar: Phaser.GameObjects.Image; constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) { super(scene, x, y); this.player = player; this.mini = !player; this.offset = false; this.lastName = null; this.lastStatus = StatusEffect.NONE; this.lastHp = -1; this.lastMaxHp = -1; this.lastHpFrame = null; this.lastExp = -1; this.lastLevelExp = -1; this.lastLevel = -1; // Initially invisible and shown via Pokemon.showInfo this.setVisible(false); this.box = this.scene.add.sprite(0, 0, this.getTextureName()); this.box.setOrigin(1, 0.5); this.add(this.box); this.nameText = addTextObject(this.scene, player ? -115 : -124, player ? -15.2 : -11.2, '', TextStyle.BATTLE_INFO); this.nameText.setOrigin(0, 0); this.add(this.nameText); this.genderText = addTextObject(this.scene, 0, 0, '', TextStyle.BATTLE_INFO); this.genderText.setOrigin(0, 0); this.genderText.setPositionRelative(this.nameText, 0, 2); this.add(this.genderText); if (!this.player) { this.ownedIcon = this.scene.add.sprite(0, 0, 'icon_owned'); this.ownedIcon.setVisible(false); this.ownedIcon.setOrigin(0, 0); this.ownedIcon.setPositionRelative(this.nameText, 0, 11.5); this.add(this.ownedIcon); } this.splicedIcon = this.scene.add.sprite(0, 0, 'icon_spliced'); this.splicedIcon.setVisible(false); this.splicedIcon.setOrigin(0, 0); this.splicedIcon.setPositionRelative(this.nameText, 0, 2); this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 5, 7), Phaser.Geom.Rectangle.Contains); this.add(this.splicedIcon); this.statusIndicator = this.scene.add.sprite(0, 0, 'statuses'); this.statusIndicator.setVisible(false); this.statusIndicator.setOrigin(0, 0); this.statusIndicator.setPositionRelative(this.nameText, 0, 11.5); this.add(this.statusIndicator); this.levelContainer = this.scene.add.container(player ? -41 : -50, player ? -10 : -5); this.add(this.levelContainer); const levelOverlay = this.scene.add.image(0, 0, 'overlay_lv'); this.levelContainer.add(levelOverlay); this.shinyIcon = this.scene.add.sprite(0, 0, 'shiny_star'); this.shinyIcon.setVisible(false); this.shinyIcon.setOrigin(0, 0); this.shinyIcon.setPositionRelative(this.levelContainer, -12, -5); this.add(this.shinyIcon); this.hpBar = this.scene.add.image(player ? -61 : -71, player ? -1 : 4.5, 'overlay_hp'); this.hpBar.setOrigin(0); this.add(this.hpBar); this.levelNumbersContainer = this.scene.add.container(9.5, 0); this.levelContainer.add(this.levelNumbersContainer); if (this.player) { this.hpNumbersContainer = this.scene.add.container(-15, 10); this.add(this.hpNumbersContainer); const expBar = this.scene.add.image(-98, 18, 'overlay_exp'); expBar.setOrigin(0); expBar.setScale(0, 1); this.add(expBar); this.expBar = expBar; } } initInfo(pokemon: Pokemon) { this.nameText.setText(pokemon.name); this.lastName = pokemon.name; const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO); const nameTextWidth = nameSizeTest.displayWidth; nameSizeTest.destroy(); this.genderText.setText(getGenderSymbol(pokemon.gender)); this.genderText.setColor(getGenderColor(pokemon.gender)); this.genderText.setPositionRelative(this.nameText, nameTextWidth, 0); this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1, 1); this.splicedIcon.setVisible(!!pokemon.fusionSpecies); if (this.splicedIcon.visible) { this.splicedIcon.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${pokemon.species.name}/${pokemon.fusionSpecies.name}`)); this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip()); } if (!this.player) { const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId]; this.ownedIcon.setVisible(!!dexEntry.caughtAttr); const dexAttr = pokemon.getDexAttr(); if ((dexEntry.caughtAttr & dexAttr) < dexAttr) this.ownedIcon.setTint(0x808080); } this.hpBar.setScale(pokemon.getHpRatio(), 1); this.lastHpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low'; this.hpBar.setFrame(this.lastHpFrame); if (this.player) this.setHpNumbers(pokemon.hp, pokemon.getMaxHp()); this.lastHp = pokemon.hp; this.lastMaxHp = pokemon.getMaxHp(); this.setLevel(pokemon.level); this.lastLevel = pokemon.level; if (this.player) { this.expBar.setScale(pokemon.levelExp / getLevelTotalExp(pokemon.level, pokemon.species.growthRate), 1); this.lastExp = pokemon.exp; this.lastLevelExp = pokemon.levelExp; } } getTextureName(): string { return `pbinfo_${this.player ? 'player' : 'enemy'}${this.mini ? '_mini' : ''}`; } setMini(mini: boolean): void { if (this.mini === mini) return; this.mini = mini; this.box.setTexture(this.getTextureName()); if (this.player) { this.y -= 12 * (mini ? 1 : -1); } const offsetElements = [ this.nameText, this.genderText, this.statusIndicator, this.levelContainer ]; offsetElements.forEach(el => el.y += 1.5 * (mini ? -1 : 1)); const toggledElements = [ this.hpNumbersContainer, this.expBar ]; toggledElements.forEach(el => el.setVisible(!mini)); } setOffset(offset: boolean): void { if (this.offset === offset) return; this.offset = offset; this.x += 10 * (offset === this.player ? 1 : -1); this.y += 27 * (offset ? 1 : -1); } updateInfo(pokemon: Pokemon, instant?: boolean): Promise { return new Promise(resolve => { if (!this.scene) { resolve(); return; } if (this.lastName !== pokemon.name) { this.nameText.setText(pokemon.name); this.lastName = pokemon.name; const nameSizeTest = addTextObject(this.scene, 0, 0, pokemon.name, TextStyle.BATTLE_INFO); const nameTextWidth = nameSizeTest.displayWidth; nameSizeTest.destroy(); this.genderText.setPositionRelative(this.nameText, nameTextWidth, 0); } if (this.lastStatus !== (pokemon.status?.effect || StatusEffect.NONE)) { this.lastStatus = pokemon.status?.effect || StatusEffect.NONE; if (this.lastStatus !== StatusEffect.NONE) this.statusIndicator.setFrame(StatusEffect[this.lastStatus].toLowerCase()); this.statusIndicator.setVisible(!!this.lastStatus); if (!this.player && this.ownedIcon.visible) this.ownedIcon.setAlpha(this.statusIndicator.visible ? 0 : 1); } const updateHpFrame = () => { const hpFrame = this.hpBar.scaleX > 0.5 ? 'high' : this.hpBar.scaleX > 0.25 ? 'medium' : 'low'; if (hpFrame !== this.lastHpFrame) { this.hpBar.setFrame(hpFrame); this.lastHpFrame = hpFrame; }; }; const updatePokemonHp = () => { const duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0; this.scene.tweens.add({ targets: this.hpBar, ease: 'Sine.easeOut', scaleX: pokemon.getHpRatio(), duration: duration, onUpdate: () => { if (this.player && this.lastHp !== pokemon.hp) { const tweenHp = Math.ceil(this.hpBar.scaleX * pokemon.getMaxHp()); this.setHpNumbers(tweenHp, pokemon.getMaxHp()) this.lastHp = tweenHp; } updateHpFrame(); }, onComplete: () => { updateHpFrame(); resolve(); } }); if (!this.player) this.lastHp = pokemon.hp; this.lastMaxHp = pokemon.getMaxHp(); }; if (this.player) { const isLevelCapped = pokemon.level >= (this.scene as BattleScene).getMaxExpLevel(); if ((this.lastExp !== pokemon.exp || this.lastLevel !== pokemon.level)) { const originalResolve = resolve; resolve = () => this.updatePokemonExp(pokemon).then(() => originalResolve()); } else if (isLevelCapped !== this.lastLevelCapped) this.setLevel(pokemon.level); this.lastLevelCapped = isLevelCapped; } if (this.lastHp !== pokemon.hp || this.lastMaxHp !== pokemon.getMaxHp()) { updatePokemonHp(); return; } else if (!this.player && this.lastLevel !== pokemon.level) { this.setLevel(pokemon.level); this.lastLevel = pokemon.level; } this.shinyIcon.setVisible(pokemon.isShiny()); resolve(); }); } updatePokemonExp(battler: Pokemon, instant?: boolean): Promise { return new Promise(resolve => { const levelUp = this.lastLevel < battler.level; const relLevelExp = getLevelRelExp(this.lastLevel + 1, battler.species.growthRate); const levelExp = levelUp ? relLevelExp : battler.levelExp; let ratio = relLevelExp ? levelExp / relLevelExp : 0; if (this.lastLevel >= (this.scene as BattleScene).getMaxExpLevel(true)) { if (levelUp) ratio = 1; else ratio = 0; instant = true; } const durationMultiplier = Phaser.Tweens.Builders.GetEaseFunction('Sine.easeIn')(1 - (Math.max(this.lastLevel - 100, 0) / 150)); let duration = this.visible && !instant ? (((levelExp - this.lastLevelExp) / relLevelExp) * 1650) * durationMultiplier : 0; if (duration) (this.scene as BattleScene).playSound('exp'); this.scene.tweens.add({ targets: this.expBar, ease: 'Sine.easeIn', scaleX: ratio, duration: duration, onComplete: () => { if (!this.scene) { resolve(); return; } if (duration) this.scene.sound.stopByKey('exp'); if (ratio === 1) { this.lastLevelExp = 0; this.lastLevel++; (this.scene as BattleScene).playSound('level_up'); this.setLevel(this.lastLevel); this.scene.time.delayedCall(500, () => { this.expBar.setScale(0, 1); this.updateInfo(battler, instant).then(() => resolve()); }); return; } else { this.lastExp = battler.exp; this.lastLevelExp = battler.levelExp; } resolve(); } }); }); } setLevel(level: integer) { const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel(); this.levelNumbersContainer.removeAll(true); const levelStr = level.toString(); for (let i = 0; i < levelStr.length; i++) this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, `numbers${isCapped && this.player ? '_red' : ''}`, levelStr[i])); this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); this.shinyIcon.setPositionRelative(this.levelContainer, -12, -5); } setHpNumbers(hp: integer, maxHp: integer) { if (!this.player || !this.scene) return; this.hpNumbersContainer.removeAll(true); const hpStr = hp.toString(); const maxHpStr = maxHp.toString(); let offset = 0; for (let i = maxHpStr.length - 1; i >= 0; i--) this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', maxHpStr[i])); this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', '/')); for (let i = hpStr.length - 1; i >= 0; i--) this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, 'numbers', hpStr[i])); } } export class PlayerBattleInfo extends BattleInfo { constructor(scene: Phaser.Scene) { super(scene, Math.floor(scene.game.canvas.width / 6) - 10, -72, true); } } export class EnemyBattleInfo extends BattleInfo { constructor(scene: Phaser.Scene) { super(scene, 140, -141, false); } setMini(mini: boolean): void { } // Always mini }