import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; describe("Abilities - POWER CONSTRUCT", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); const moveToUse = Moves.SPLASH; game.override.battleType("single"); game.override.ability(Abilities.POWER_CONSTRUCT); game.override.moveset([ moveToUse ]); game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); }); test( "check if fainted 50% Power Construct Pokemon switches to base form on arena reset", async () => { const baseForm = 2, completeForm = 4; game.override.startingWave(4); game.override.starterForms({ [Species.ZYGARDE]: completeForm, }); await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); const zygarde = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.ZYGARDE); expect(zygarde).not.toBe(undefined); expect(zygarde!.formIndex).toBe(completeForm); zygarde!.hp = 0; zygarde!.status = new Status(StatusEffect.FAINT); expect(zygarde!.isFainted()).toBe(true); game.move.select(Moves.SPLASH); await game.doKillOpponents(); await game.phaseInterceptor.to(TurnEndPhase); game.doSelectModifier(); await game.phaseInterceptor.to(QuietFormChangePhase); expect(zygarde!.formIndex).toBe(baseForm); }, ); test( "check if fainted 10% Power Construct Pokemon switches to base form on arena reset", async () => { const baseForm = 3, completeForm = 5; game.override.startingWave(4); game.override.starterForms({ [Species.ZYGARDE]: completeForm, }); await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); const zygarde = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.ZYGARDE); expect(zygarde).not.toBe(undefined); expect(zygarde!.formIndex).toBe(completeForm); zygarde!.hp = 0; zygarde!.status = new Status(StatusEffect.FAINT); expect(zygarde!.isFainted()).toBe(true); game.move.select(Moves.SPLASH); await game.doKillOpponents(); await game.phaseInterceptor.to(TurnEndPhase); game.doSelectModifier(); await game.phaseInterceptor.to(QuietFormChangePhase); expect(zygarde!.formIndex).toBe(baseForm); }, ); });