import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Stat } from "#enums/stat"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { BattlerIndex } from "#app/battle"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - SYRUP BOMB", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleType("single") .enemySpecies(Species.SNORLAX) .enemyAbility(Abilities.BALL_FETCH) .ability(Abilities.BALL_FETCH) .startingLevel(30) .enemyLevel(100) .moveset([ Moves.SYRUP_BOMB, Moves.SPLASH ]) .enemyMoveset(Moves.SPLASH); }); //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/syrup_bomb_(move) it("decreases the target Pokemon's speed stat once per turn for 3 turns", async () => { await game.classicMode.startBattle([ Species.MAGIKARP ]); const targetPokemon = game.scene.getEnemyPokemon()!; expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); game.move.select(Moves.SYRUP_BOMB); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.move.forceHit(); await game.toNextTurn(); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeDefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-1); game.move.select(Moves.SPLASH); await game.toNextTurn(); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeDefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-2); game.move.select(Moves.SPLASH); await game.toNextTurn(); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(-3); } ); it("does not affect Pokemon with the ability Bulletproof", async () => { game.override.enemyAbility(Abilities.BULLETPROOF); await game.classicMode.startBattle([ Species.MAGIKARP ]); const targetPokemon = game.scene.getEnemyPokemon()!; game.move.select(Moves.SYRUP_BOMB); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.move.forceHit(); await game.toNextTurn(); expect(targetPokemon.isFullHp()).toBe(true); expect(targetPokemon.getTag(BattlerTagType.SYRUP_BOMB)).toBeUndefined(); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); } ); it("stops lowering the target's speed if the user leaves the field", async () => { await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]); game.move.select(Moves.SYRUP_BOMB); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.move.forceHit(); await game.toNextTurn(); game.doSwitchPokemon(1); await game.toNextTurn(); expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPD)).toBe(-1); }); });