import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; import GameManager from "#test/testUtils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils"; import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter"; import * as EncounterTransformationSequence from "#app/data/mystery-encounters/utils/encounter-transformation-sequence"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { CommandPhase } from "#app/phases/command-phase"; import { ModifierTier } from "#app/modifier/modifier-tier"; const namespace = "mysteryEncounters/weirdDream"; const defaultParty = [ Species.MAGBY, Species.HAUNTER, Species.ABRA ]; const defaultBiome = Biome.CAVE; const defaultWave = 45; describe("Weird Dream - Mystery Encounter", () => { let phaserGame: Phaser.Game; let game: GameManager; let scene: BattleScene; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); }); beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; game.override.mysteryEncounterChance(100); game.override.startingWave(defaultWave); game.override.startingBiome(defaultBiome); game.override.disableTrainerWaves(); vi.spyOn(EncounterTransformationSequence, "doPokemonTransformationSequence").mockImplementation(() => new Promise(resolve => resolve())); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue( new Map([ [ Biome.CAVE, [ MysteryEncounterType.WEIRD_DREAM ]], ]) ); }); afterEach(() => { game.phaseInterceptor.restoreOg(); vi.clearAllMocks(); vi.resetAllMocks(); }); it("should have the correct properties", async () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); expect(WeirdDreamEncounter.encounterType).toBe(MysteryEncounterType.WEIRD_DREAM); expect(WeirdDreamEncounter.encounterTier).toBe(MysteryEncounterTier.ROGUE); expect(WeirdDreamEncounter.dialogue).toBeDefined(); expect(WeirdDreamEncounter.dialogue.intro).toStrictEqual([ { text: `${namespace}:intro` }, { speaker: `${namespace}:speaker`, text: `${namespace}:intro_dialogue`, }, ]); expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`); expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`); expect(WeirdDreamEncounter.options.length).toBe(3); }); it("should initialize fully", async () => { initSceneWithoutEncounterPhase(scene, defaultParty); scene.currentBattle.mysteryEncounter = WeirdDreamEncounter; const loadBgmSpy = vi.spyOn(scene, "loadBgm"); const { onInit } = WeirdDreamEncounter; expect(WeirdDreamEncounter.onInit).toBeDefined(); WeirdDreamEncounter.populateDialogueTokensFromRequirements(); const onInitResult = onInit!(); expect(loadBgmSpy).toHaveBeenCalled(); expect(onInitResult).toBe(true); }); describe("Option 1 - Accept Transformation", () => { it("should have the correct properties", () => { const option = WeirdDreamEncounter.options[0]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.1.label`, buttonTooltip: `${namespace}:option.1.tooltip`, selected: [ { text: `${namespace}:option.1.selected`, }, ], }); }); it("should transform the new party into new species, 2 at +90/+110, the rest at +40/50 BST", async () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); const pokemonPrior = scene.getPlayerParty().map(pokemon => pokemon); const bstsPrior = pokemonPrior.map(species => species.getSpeciesForm().getBaseStatTotal()); await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const pokemonAfter = scene.getPlayerParty(); const bstsAfter = pokemonAfter.map(pokemon => pokemon.getSpeciesForm().getBaseStatTotal()); const bstDiff = bstsAfter.map((bst, index) => bst - bstsPrior[index]); for (let i = 0; i < pokemonAfter.length; i++) { const newPokemon = pokemonAfter[i]; expect(newPokemon.getSpeciesForm().speciesId).not.toBe(pokemonPrior[i].getSpeciesForm().speciesId); expect(newPokemon.customPokemonData?.types.length).toBe(2); } const plus90To110 = bstDiff.filter(bst => bst > 80); const plus40To50 = bstDiff.filter(bst => bst < 80); expect(plus90To110.length).toBe(2); expect(plus40To50.length).toBe(1); }); it("should have 1 Memory Mushroom, 5 Rogue Balls, and 3 Mints in rewards", async () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(5); expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toEqual("MEMORY_MUSHROOM"); expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toEqual("ROGUE_BALL"); expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toEqual("MINT"); expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toEqual("MINT"); expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toEqual("MINT"); }); it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); await runMysteryEncounterToEnd(game, 1); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); }); describe("Option 2 - Battle Future Self", () => { it("should have the correct properties", () => { const option = WeirdDreamEncounter.options[1]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.2.label`, buttonTooltip: `${namespace}:option.2.tooltip`, selected: [ { text: `${namespace}:option.2.selected`, }, ], }); }); it("should start a battle against the player's transformation team", async () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); await runMysteryEncounterToEnd(game, 2, undefined, true); const enemyField = scene.getEnemyField(); expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(scene.getEnemyParty().length).toBe(scene.getPlayerParty().length); }); it("should have 2 Rogue/2 Ultra/2 Great items in rewards", async () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); await runMysteryEncounterToEnd(game, 2, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); await game.phaseInterceptor.run(SelectModifierPhase); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(6); expect(modifierSelectHandler.options[0].modifierTypeOption.type.tier - modifierSelectHandler.options[0].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ROGUE); expect(modifierSelectHandler.options[1].modifierTypeOption.type.tier - modifierSelectHandler.options[1].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ROGUE); expect(modifierSelectHandler.options[2].modifierTypeOption.type.tier - modifierSelectHandler.options[2].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ULTRA); expect(modifierSelectHandler.options[3].modifierTypeOption.type.tier - modifierSelectHandler.options[3].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ULTRA); expect(modifierSelectHandler.options[4].modifierTypeOption.type.tier - modifierSelectHandler.options[4].modifierTypeOption.upgradeCount).toEqual(ModifierTier.GREAT); expect(modifierSelectHandler.options[5].modifierTypeOption.type.tier - modifierSelectHandler.options[5].modifierTypeOption.upgradeCount).toEqual(ModifierTier.GREAT); }); }); describe("Option 3 - Leave", () => { it("should have the correct properties", () => { const option = WeirdDreamEncounter.options[2]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue).toStrictEqual({ buttonLabel: `${namespace}:option.3.label`, buttonTooltip: `${namespace}:option.3.tooltip`, selected: [ { text: `${namespace}:option.3.selected`, }, ], }); }); it("should reduce party levels by 10%", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); const levelsPrior = scene.getPlayerParty().map(p => p.level); await runMysteryEncounterToEnd(game, 3); const levelsAfter = scene.getPlayerParty().map(p => p.level); for (let i = 0; i < levelsPrior.length; i++) { expect(Math.max(Math.ceil(0.9 * levelsPrior[i]), 1)).toBe(levelsAfter[i]); expect(scene.getPlayerParty()[i].levelExp).toBe(0); } expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); await runMysteryEncounterToEnd(game, 3); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); }); });