import { BattleStat } from "#app/data/battle-stat"; import { Stat } from "#app/data/pokemon-stat"; import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; import { VictoryPhase } from "#app/phases/victory-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - Moxie", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); const moveToUse = Moves.AERIAL_ACE; game.override.battleType("single"); game.override.enemySpecies(Species.RATTATA); game.override.enemyAbility(Abilities.MOXIE); game.override.ability(Abilities.MOXIE); game.override.startingLevel(2000); game.override.moveset([moveToUse]); game.override.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]); }); it("MOXIE", async () => { const moveToUse = Moves.AERIAL_ACE; await game.startBattle([ Species.MIGHTYENA, Species.MIGHTYENA, ]); let battleStatsPokemon = game.scene.getParty()[0].summonData.battleStats; expect(battleStatsPokemon[Stat.ATK]).toBe(0); game.move.select(moveToUse); await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(VictoryPhase); battleStatsPokemon = game.scene.getParty()[0].summonData.battleStats; expect(battleStatsPokemon[BattleStat.ATK]).toBe(1); }, 20000); });