export enum Biome { TOWN, PLAINS, GRASS, TALL_GRASS, METROPOLIS, FOREST, SEA, SWAMP, BEACH, LAKE, SEABED, MOUNTAIN, BADLANDS, CAVE, DESERT, ICE_CAVE, MEADOW, POWER_PLANT, VOLCANO, GRAVEYARD, DOJO, FACTORY, RUINS, WASTELAND, ABYSS, SPACE, CONSTRUCTION_SITE, JUNGLE, FAIRY_CAVE, TEMPLE, SLUM, SNOWY_FOREST, ISLAND = 40, LABORATORY, END = 50 }