name: Mystery Event description: Propose a new mystery event title: "[Event] " labels: ["event proposal", "balance review"] projects: ["AsdarDevelops/1"] body: - type: input id: name attributes: label: Event Name description: Name of the event placeholder: e.g. "Fight or Flight" validations: required: true - type: markdown # SEPARATOR attributes: value: | --- - type: dropdown id: rarity attributes: label: Rarity Tier description: Check out the [Event Proposal Guide](https://github.com/AsdarDevelops/PokeRogue-Events/blob/mystery-battle-events/MEs_Proposal_Guide.md) if you have not yet! multiple: false options: - Common - Great - Ultra - Rogue - Part of a "Quest" - Other or unsure (please specify) - type: input id: rarity-other attributes: label: Rarity Tier - Other. Please Specify description: If you chose `Other` on the `Rarity Tier` please specify it here placeholder: e.g. "I'm unsure of whether this should be Common or Great" validations: required: false - type: markdown # SEPARATOR attributes: value: | --- - type: input id: waves attributes: label: Waves description: Classic/Challenge ranges 1-200. Currently only 11-179 is supported. placeholder: 11-179 validations: required: true - type: markdown # SEPARATOR attributes: value: | --- - type: textarea id: description attributes: label: Description description: Describe the event you are proposing. Explain its theme and how it's different from others. If the Event has any requirements to even trigger, detail them here too. placeholder: e.g. "Fight or Flight is a common event where the player can fight a boss PKMN of the biome. The PKMN is stronger than usual, but also holds an item that's better than usual." validations: required: true - type: markdown # SEPARATOR attributes: value: | --- - type: dropdown id: biomes attributes: label: Biomes description: Select all biomes where the event can occur. "ANY, NON-EXTREME, CIVILIZATION and HUMAN are groups of biomes. Check the [Biomes part of the guide](https://github.com/AsdarDevelops/PokeRogue-Events/blob/mystery-battle-events/MEs_Proposal_Guide.md#biomes)." multiple: true options: - ANY - NON-EXTREME - HUMAN - CIVILIZATION - TOWN - PLAINS - GRASS - TALL_GRASS - METROPOLIS - FOREST - SEA - SWAMP - BEACH - LAKE - SEABED - MOUNTAIN - BADLANDS - CAVE - DESERT - ICE_CAVE - MEADOW - POWER_PLANT - VOLCANO - GRAVEYARD - DOJO - FACTORY - RUINS - WASTELAND - ABYSS - SPACE - CONSTRUCTION_SITE - JUNGLE - FAIRY_CAVE - TEMPLE - SLUM - SNOWY_FOREST - ISLAND - LABORATORY - END - OTHER (please specify) validations: required: true - type: input id: biome-other attributes: label: Biome - Other. Please Specify description: If you chose `Other` on the `Biome` please specify it here placeholder: e.g. "I would like to only trigger at Graveyard at night!" validations: required: false - type: markdown # SEPARATOR attributes: value: | --- - type: textarea id: options attributes: label: Options offered to the player description: A maximum of four options can be displayed at a time placeholder: Remember that only up to four options can be displayed at a time value: | - [ ] OPTION-1 Label - _OPTION-1 description._ - [ ] OPTION-2 Label - _OPTION-2 description._ - [ ] OPTION-3 Label - _OPTION-3 description._ - [ ] OPTION-4 Label - _OPTION-4 description._ validations: required: true - type: markdown # SEPARATOR attributes: value: | --- - type: textarea id: design-notes attributes: label: Explanation/Notes on Design description: Explain why you think this design is right and what this Event brings to the table placeholder: e.g. "We need more simple Events that mix slightly higher stakes with slightly better rewards" validations: required: true - type: markdown # SEPARATOR attributes: value: | --- - type: textarea id: artist-notes attributes: label: Notes to Artists description: Does your Event need custom spriting? If so, please detail them here (reference screenshots are helpful) placeholder: Ie. "We currently don't have a Cynthia sprite while dressed in a Garchomp costume. RAWR! This is highly needed for my Event!" validations: required: false - type: markdown # SEPARATOR attributes: value: | --- - type: textarea id: dev-notes attributes: label: Notes to Developers placeholder: If necessary validations: required: false