import { Abilities } from "#app/enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Chilly Reception", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("single") .moveset([Moves.CHILLY_RECEPTION, Moves.SNOWSCAPE]) .enemyMoveset(Array(4).fill(Moves.SPLASH)) .enemyAbility(Abilities.NONE) .ability(Abilities.NONE); }); it("should still change the weather if user can't switch out", async () => { await game.classicMode.startBattle([Species.SLOWKING]); game.move.select(Moves.CHILLY_RECEPTION); await game.phaseInterceptor.to("BerryPhase", false); expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); }); it("should switch out even if it's snowing", async () => { await game.classicMode.startBattle([Species.SLOWKING, Species.MEOWTH]); // first turn set up snow with snowscape, try chilly reception on second turn game.move.select(Moves.SNOWSCAPE); await game.phaseInterceptor.to("BerryPhase", false); expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); await game.phaseInterceptor.to("TurnInitPhase", false); game.move.select(Moves.CHILLY_RECEPTION); game.doSelectPartyPokemon(1); await game.phaseInterceptor.to("BerryPhase", false); expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MEOWTH); }); it("happy case - switch out and weather changes", async () => { await game.classicMode.startBattle([Species.SLOWKING, Species.MEOWTH]); game.move.select(Moves.CHILLY_RECEPTION); game.doSelectPartyPokemon(1); await game.phaseInterceptor.to("BerryPhase", false); expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW); expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MEOWTH); }); });