import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; import { Biome } from "#app/enums/biome"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { Species } from "#app/enums/species"; import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter"; import { EggTier } from "#enums/egg-type"; import { CommandPhase } from "#app/phases/command-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { PartyHealPhase } from "#app/phases/party-heal-phase"; import i18next from "i18next"; const namespace = "mysteryEncounters/aTrainersTest"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; const defaultBiome = Biome.CAVE; const defaultWave = 45; describe("A Trainer's Test - Mystery Encounter", () => { let phaserGame: Phaser.Game; let game: GameManager; let scene: BattleScene; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); }); beforeEach(async () => { game = new GameManager(phaserGame); scene = game.scene; game.override.mysteryEncounterChance(100); game.override.startingWave(defaultWave); game.override.startingBiome(defaultBiome); game.override.disableTrainerWaves(); const biomeMap = new Map([ [ Biome.VOLCANO, [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS ]], ]); HUMAN_TRANSITABLE_BIOMES.forEach(biome => { biomeMap.set(biome, [ MysteryEncounterType.A_TRAINERS_TEST ]); }); vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap); }); afterEach(() => { game.phaseInterceptor.restoreOg(); vi.clearAllMocks(); vi.resetAllMocks(); }); it("should have the correct properties", async () => { await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); expect(ATrainersTestEncounter.encounterType).toBe(MysteryEncounterType.A_TRAINERS_TEST); expect(ATrainersTestEncounter.encounterTier).toBe(MysteryEncounterTier.ROGUE); expect(ATrainersTestEncounter.dialogue).toBeDefined(); expect(ATrainersTestEncounter.dialogue.intro).toBeDefined(); expect(ATrainersTestEncounter.dialogue.intro?.[0].speaker).toBeDefined(); expect(ATrainersTestEncounter.dialogue.intro?.[0].text).toBeDefined(); expect(ATrainersTestEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); expect(ATrainersTestEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`); expect(ATrainersTestEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`); expect(ATrainersTestEncounter.options.length).toBe(2); }); it("should initialize fully ", async () => { initSceneWithoutEncounterPhase(scene, defaultParty); scene.currentBattle.mysteryEncounter = ATrainersTestEncounter; const { onInit } = ATrainersTestEncounter; expect(ATrainersTestEncounter.onInit).toBeDefined(); ATrainersTestEncounter.populateDialogueTokensFromRequirements(); const onInitResult = onInit!(); expect(ATrainersTestEncounter.dialogueTokens?.statTrainerName).toBeDefined(); expect(ATrainersTestEncounter.misc.trainerType).toBeDefined(); expect(ATrainersTestEncounter.misc.trainerNameKey).toBeDefined(); expect(ATrainersTestEncounter.misc.trainerEggDescription).toBeDefined(); expect(ATrainersTestEncounter.dialogue.intro).toBeDefined(); expect(ATrainersTestEncounter.options[1].dialogue?.selected).toBeDefined(); expect(onInitResult).toBe(true); }); describe("Option 1 - Accept the Challenge", () => { it("should have the correct properties", () => { const option = ATrainersTestEncounter.options[0]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue!.buttonLabel).toStrictEqual(`${namespace}:option.1.label`); expect(option.dialogue!.buttonTooltip).toStrictEqual(`${namespace}:option.1.tooltip`); }); it("Should start battle against the trainer", async () => { await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); await runMysteryEncounterToEnd(game, 1, undefined, true); const enemyField = scene.getEnemyField(); expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); expect(scene.currentBattle.trainer).toBeDefined(); expect([ i18next.t("trainerNames:buck"), i18next.t("trainerNames:cheryl"), i18next.t("trainerNames:marley"), i18next.t("trainerNames:mira"), i18next.t("trainerNames:riley") ] .map(name => name.toLowerCase()).includes(scene.currentBattle.trainer!.config.name)).toBeTruthy(); expect(enemyField[0]).toBeDefined(); }); it("Should reward the player with an Epic or Legendary egg", async () => { await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); const eggsBefore = scene.gameData.eggs; expect(eggsBefore).toBeDefined(); const eggsBeforeLength = eggsBefore.length; await runMysteryEncounterToEnd(game, 1, undefined, true); await skipBattleRunMysteryEncounterRewardsPhase(game); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + 1).toBe(eggsAfter.length); const eggTier = eggsAfter[eggsAfter.length - 1].tier; expect(eggTier === EggTier.EPIC || eggTier === EggTier.LEGENDARY).toBeTruthy(); }); }); describe("Option 2 - Decline the Challenge", () => { beforeEach(() => { // Mock sound object vi.spyOn(scene, "playSoundWithoutBgm").mockImplementation(() => { return { totalDuration: 1, destroy: () => null } as any; }); }); it("should have the correct properties", () => { const option = ATrainersTestEncounter.options[1]; expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); expect(option.dialogue).toBeDefined(); expect(option.dialogue?.buttonLabel).toStrictEqual(`${namespace}:option.2.label`); expect(option.dialogue?.buttonTooltip).toStrictEqual(`${namespace}:option.2.tooltip`); }); it("Should fully heal the party", async () => { const phaseSpy = vi.spyOn(scene, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); await runMysteryEncounterToEnd(game, 2); const partyHealPhases = phaseSpy.mock.calls.filter(p => p[0] instanceof PartyHealPhase).map(p => p[0]); expect(partyHealPhases.length).toBe(1); }); it("Should reward the player with a Rare egg", async () => { await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); const eggsBefore = scene.gameData.eggs; expect(eggsBefore).toBeDefined(); const eggsBeforeLength = eggsBefore.length; await runMysteryEncounterToEnd(game, 2); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); const eggsAfter = scene.gameData.eggs; expect(eggsAfter).toBeDefined(); expect(eggsBeforeLength + 1).toBe(eggsAfter.length); const eggTier = eggsAfter[eggsAfter.length - 1].tier; expect(eggTier).toBe(EggTier.RARE); }); it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.A_TRAINERS_TEST, defaultParty); await runMysteryEncounterToEnd(game, 2); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); }); }); });