pokemon-rogue-battle
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    Class BeakBlastHeaderAttr

    Header attribute to implement the "charge phase" of Beak Blast at the beginning of a turn.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    chargeAnim: ChargeAnim = ChargeAnim.BEAK_BLAST_CHARGING

    Required to initialize Beak Blast's charge animation correctly

    selfTarget: boolean

    Should this Move target the user?

    Methods