pokemon-rogue-battle
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    Class BoostHealAttr

    Heals the target or the user by either normalHealRatio or boostedHealRatio depending on the evaluation of condition

    apply

    Hierarchy (View Summary)

    Index

    Constructors

    • Parameters

      • normalHealRatio: number = 0.5
      • boostedHealRatio: number = ...
      • OptionalshowAnim: boolean
      • OptionalselfTarget: boolean
      • Optionalcondition: MoveConditionFunc

      Returns BoostHealAttr

    Properties

    options?: MoveEffectAttrOptions

    A container for this attribute's optional parameters

    MoveEffectAttrOptions for supported params.

    selfTarget: boolean

    Should this Move target the user?

    Accessors

    • get effectChanceOverride(): undefined | number

      If defined, overrides the move's base chance for this secondary effect to trigger.

      Returns undefined | number

    • get firstHitOnly(): boolean

      true if this effect should only trigger on the first hit of multi-hit moves.

      Returns boolean

      false
      
    • get firstTargetOnly(): boolean

      true if this effect should apply only upon hitting a target for the first time when targeting multiple Pokemon.

      Returns boolean

      false
      
    • get lastHitOnly(): boolean

      true if this effect should only trigger on the last hit of multi-hit moves.

      Returns boolean

      false
      

    Methods