pokemon-rogue-battle
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    Class MoveHeaderAttr

    Base class defining all Move Header attributes. Move Header effects apply at the beginning of a turn before any moves are resolved. They can be used to apply effects to the field (e.g. queueing a message) or to the user (e.g. adding a battler tag).

    Hierarchy (View Summary)

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    Constructors

    Properties

    selfTarget: boolean

    Should this Move target the user?

    Methods