pokemon-rogue-battle
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    Class MultiHitAttr

    Attribute used for attack moves that hit multiple times per use, e.g. Bullet Seed.

    Applied at the beginning of MoveEffectPhase.

    apply

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    selfTarget: boolean

    Should this Move target the user?

    Methods

    • Calculate the expected number of hits given this attribute's MultiHitType, the move's accuracy, and a number of situational parameters.

      Parameters

      • move: default

        The move that this attribtue is applied to

      • __namedParameters: { ignoreAcc?: boolean; maxMultiHit?: boolean; partySize?: number } = {}

      Returns number