pokemon-rogue-battle
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    Class PreUseInterruptAttr

    Attribute for moves that can be conditionally interrupted to be considered to have failed before their "useMove" message is displayed. Currently used by Focus Punch.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    conditionFunc: MoveConditionFunc
    message?: string | ((user: default, target: default, move: default) => string)
    overridesFailedMessage: boolean
    selfTarget: boolean

    Should this Move target the user?

    Methods