pokemon-rogue-battle
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phases/obtain-status-effect-phase
ObtainStatusEffectPhase
Class ObtainStatusEffectPhase
Hierarchy (
View Summary
)
PokemonPhase
ObtainStatusEffectPhase
Index
Constructors
constructor
Properties
battler
Index
field
Index
player
Methods
end
execute
For
All
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
Constructors
constructor
new
ObtainStatusEffectPhase
(
battlerIndex
:
BattlerIndex
,
statusEffect
?:
StatusEffect
,
turnsRemaining
?:
number
,
sourceText
?:
null
|
string
,
sourcePokemon
?:
null
|
default
,
)
:
ObtainStatusEffectPhase
Parameters
battlerIndex
:
BattlerIndex
Optional
statusEffect
:
StatusEffect
Optional
turnsRemaining
:
number
Optional
sourceText
:
null
|
string
Optional
sourcePokemon
:
null
|
default
Returns
ObtainStatusEffectPhase
Properties
Protected
battler
Index
battlerIndex
:
number
field
Index
fieldIndex
:
number
player
player
:
boolean
Methods
end
end
()
:
void
Returns
void
execute
For
All
executeForAll
(
func
:
PokemonFunc
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Pokemon
getPokemon
()
:
default
Returns
default
hide
Enemy
Trainer
hideEnemyTrainer
()
:
void
Returns
void
show
Enemy
Trainer
showEnemyTrainer
(
trainerSlot
?:
TrainerSlot
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
()
:
void
Returns
void
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Constructors
constructor
Properties
battler
Index
field
Index
player
Methods
end
execute
For
All
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
pokemon-rogue-battle
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