pokemon-rogue-battle
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phases/post-turn-status-effect-phase
PostTurnStatusEffectPhase
Class PostTurnStatusEffectPhase
Hierarchy (
View Summary
)
PokemonPhase
PostTurnStatusEffectPhase
Index
Constructors
constructor
Properties
battler
Index
field
Index
player
Methods
end
execute
For
All
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
Constructors
constructor
new
PostTurnStatusEffectPhase
(
battlerIndex
:
BattlerIndex
,
)
:
PostTurnStatusEffectPhase
Parameters
battlerIndex
:
BattlerIndex
Returns
PostTurnStatusEffectPhase
Properties
Protected
battler
Index
battlerIndex
:
number
field
Index
fieldIndex
:
number
player
player
:
boolean
Methods
end
end
()
:
void
Returns
void
execute
For
All
executeForAll
(
func
:
PokemonFunc
)
:
void
Parameters
func
:
PokemonFunc
Returns
void
get
Pokemon
getPokemon
()
:
default
Returns
default
hide
Enemy
Trainer
hideEnemyTrainer
()
:
void
Returns
void
show
Enemy
Trainer
showEnemyTrainer
(
trainerSlot
?:
TrainerSlot
)
:
void
Parameters
trainerSlot
:
TrainerSlot
= TrainerSlot.NONE
Returns
void
start
start
()
:
void
Returns
void
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Constructors
constructor
Properties
battler
Index
field
Index
player
Methods
end
execute
For
All
get
Pokemon
hide
Enemy
Trainer
show
Enemy
Trainer
start
pokemon-rogue-battle
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