import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; import GameManager from "../utils/gameManager"; import Phaser from "phaser"; import Overrides from "#app/overrides"; import { BattleStat } from "#app/data/battle-stat.js"; import { CommandPhase, MessagePhase } from "#app/phases.js"; import { getMovePosition } from "../utils/gameManagerUtils"; import { Abilities } from "#app/enums/abilities.js"; import { Moves } from "#app/enums/moves.js"; import { Species } from "#app/enums/species.js"; const TIMEOUT = 20 * 1000; describe("Abilities - COSTAR", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override.battleType("double"); vi.spyOn(Overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.COSTAR); vi.spyOn(Overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.NASTY_PLOT]); vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]); }); test( "ability copies positive stat changes", async () => { game.override.enemyAbility(Abilities.BALL_FETCH); await game.startBattle([Species.MAGIKARP, Species.MAGIKARP, Species.FLAMIGO]); let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon).toBeDefined(); expect(rightPokemon).toBeDefined(); game.doAttack(getMovePosition(game.scene, 0, Moves.NASTY_PLOT)); await game.phaseInterceptor.to(CommandPhase); game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH)); await game.toNextTurn(); expect(leftPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(+2); expect(rightPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(0); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(+2); expect(rightPokemon.summonData.battleStats[BattleStat.SPATK]).toBe(+2); }, TIMEOUT, ); test( "ability copies negative stat changes", async () => { game.override.enemyAbility(Abilities.INTIMIDATE); await game.startBattle([Species.MAGIKARP, Species.MAGIKARP, Species.FLAMIGO]); let [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon).toBeDefined(); expect(rightPokemon).toBeDefined(); expect(leftPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); expect(leftPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); game.doAttack(getMovePosition(game.scene, 0, Moves.SPLASH)); await game.phaseInterceptor.to(CommandPhase); game.doSwitchPokemon(2); await game.phaseInterceptor.to(MessagePhase); [leftPokemon, rightPokemon] = game.scene.getPlayerField(); expect(leftPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); expect(rightPokemon.summonData.battleStats[BattleStat.ATK]).toBe(-2); }, TIMEOUT, ); });