import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} 出現了.", "trainerAppeared": "{{trainerName}}\n想要和你對戰!", "trainerAppearedDouble": "{{trainerName}}\n想要和你對戰!", "singleWildAppeared": "一隻野生的 {{pokemonName}} 出現了!", "multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出現了!", "playerComeBack": "回來吧, {{pokemonName}}!", "trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!", "playerGo": "去吧! {{pokemonName}}!", "trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!", "switchQuestion": "要更換\n{{pokemonName}}嗎?", "trainerDefeated": "你擊敗了\n{{trainerName}}!", "pokemonCaught": "{{pokemonName}} 被抓住了!", "pokemon": "寶可夢", "sendOutPokemon": "上吧! {{pokemonName}}!", "hitResultCriticalHit": "擊中了要害!", "hitResultSuperEffective": "效果拔群!", "hitResultNotVeryEffective": "收效甚微…", "hitResultNoEffect": "對 {{pokemonName}} 沒有效果!", "hitResultOneHitKO": "一擊切殺!", "attackFailed": "但是失敗了!", "attackHitsCount": "擊中 {{count}} 次!", "expGain": "{{pokemonName}} 獲得了 {{exp}} 經驗值!", "levelUp": "{{pokemonName}} 升級到 Lv. {{level}}!", "learnMove": "{{pokemonName}} 學會了{{moveName}}!", "learnMovePrompt": "{{pokemonName}} 想要學習 {{moveName}}.", "learnMoveLimitReached": "但是, {{pokemonName}} 已經學會了\n四個招式.", "learnMoveReplaceQuestion": "要忘記一個招式並學習 {{moveName}} 嗎?", "learnMoveStopTeaching": "不再嘗試學習\n{{moveName}}嗎?", "learnMoveNotLearned": "{{pokemonName}} 沒有學會 {{moveName}}.", "learnMoveForgetQuestion": "要忘記哪個技能?", "learnMoveForgetSuccess": "{{pokemonName}} 忘記了 {{moveName}}.", "countdownPoof": "@d{32}1, @d{15}2, 和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!", "learnMoveAnd": "然後…", "levelCapUp": "等級上限提升到 {{levelCap}}!", "moveNotImplemented": "{{moveName}} 未實裝,無法選擇。", "moveNoPP": "這個技能的PP用完了", "moveDisabled": "{{moveName}} 被禁用!", "noPokeballForce": "一股無形的力量阻止了你使用精靈球。", "noPokeballTrainer": "你不能捕捉其他訓練家的寶可夢!", "noPokeballMulti": "只能在剩下一隻寶可夢時才能扔出精靈球!", "noPokeballStrong": "目標寶可夢太強了,無法捕捉!你需要先\n削弱它!", "noEscapeForce": "一股無形的力量阻止你逃跑。", "noEscapeTrainer": "你不能從訓練家對戰中逃跑!", "noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}!", "runAwaySuccess": "你成功逃脫了!", "runAwayCannotEscape": "你無法逃脫!", "escapeVerbSwitch": "切換", "escapeVerbFlee": "逃跑", "notDisabled": "{{moveName}} 不再被禁用!", "skipItemQuestion": "你要跳過拾取道具嗎?", "eggHatching": "咦?", "ivScannerUseQuestion": "對 {{pokemonName}} 使用個體值掃描?", "wildPokemonWithAffix": "Wild {{pokemonName}}", "foePokemonWithAffix": "Foe {{pokemonName}}", "useMove": "{{pokemonNameWithAffix}} used {{moveName}}!", "drainMessage": "{{pokemonName}} had its\nenergy drained!", "regainHealth": "{{pokemonName}} regained\nhealth!" } as const;