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* Add isPartner method to trainer class * Ensure force switches cannot pull pokemon from the wrong trainer * Add override for battle type * Fixup tests and broken assumptions * Make move fail override semi-invuln check Bandaid fix because move effect phase does not allow for the move to fail if all of its conditions fail * Restore overrides * Apply kev's suggestions from code review Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fix illusion test battle type invocation * Update struggle and healer tests to use battleStyle --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
86 lines
3.1 KiB
TypeScript
86 lines
3.1 KiB
TypeScript
import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { StatusEffect } from "#enums/status-effect";
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import { BattlerIndex } from "#app/battle";
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import { allMoves } from "#app/data/moves/move";
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describe("Moves - Toxic", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleStyle("single").moveset(Moves.TOXIC).enemySpecies(Species.MAGIKARP).enemyMoveset(Moves.SPLASH);
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});
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it("should be guaranteed to hit if user is Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
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await game.classicMode.startBattle([Species.TOXAPEX]);
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game.move.select(Moves.TOXIC);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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});
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it("may miss if user is not Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
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await game.classicMode.startBattle([Species.UMBREON]);
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game.move.select(Moves.TOXIC);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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});
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it("should hit semi-invulnerable targets if user is Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
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game.override.enemyMoveset(Moves.FLY);
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await game.classicMode.startBattle([Species.TOXAPEX]);
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game.move.select(Moves.TOXIC);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
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});
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it("should miss semi-invulnerable targets if user is not Poison-type", async () => {
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vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(-1);
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game.override.enemyMoveset(Moves.FLY);
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await game.classicMode.startBattle([Species.UMBREON]);
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game.move.select(Moves.TOXIC);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
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});
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it("moves other than Toxic should not hit semi-invulnerable targets even if user is Poison-type", async () => {
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game.override.moveset(Moves.SWIFT);
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game.override.enemyMoveset(Moves.FLY);
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await game.classicMode.startBattle([Species.TOXAPEX]);
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game.move.select(Moves.SWIFT);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
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});
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});
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