pokerogue/test/ui/transfer-item.test.ts
Sirz Benjie 5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00

102 lines
3.6 KiB
TypeScript

import { BerryType } from "#app/enums/berry-type";
import { Button } from "#app/enums/buttons";
import { Moves } from "#app/enums/moves";
import { Species } from "#app/enums/species";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler";
import { UiMode } from "#enums/ui-mode";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("UI - Transfer Items", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(async () => {
game = new GameManager(phaserGame);
game.override.battleStyle("single");
game.override.startingLevel(100);
game.override.startingWave(1);
game.override.startingHeldItems([
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
{ name: "BERRY", count: 2, type: BerryType.APICOT },
{ name: "BERRY", count: 2, type: BerryType.LUM },
]);
game.override.moveset([Moves.DRAGON_CLAW]);
game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyMoveset([Moves.SPLASH]);
await game.classicMode.startBattle([Species.RAYQUAZA, Species.RAYQUAZA, Species.RAYQUAZA]);
game.move.select(Moves.DRAGON_CLAW);
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
handler.setCursor(1);
handler.processInput(Button.ACTION);
void game.scene.ui.setModeWithoutClear(UiMode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
});
await game.phaseInterceptor.to("BattleEndPhase");
});
it("check red tint for held item limit in transfer menu", async () => {
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(PartyUiHandler);
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.ACTION);
expect(handler.optionsContainer.list.some(option => (option as BBCodeText).text?.includes("Sitrus Berry"))).toBe(
true,
);
expect(
handler.optionsContainer.list.some(option => (option as BBCodeText).text?.includes("Apicot Berry (2)")),
).toBe(true);
expect(
handler.optionsContainer.list.some(option => RegExp(/Lum Berry\[color.*(2)/).exec((option as BBCodeText).text)),
).toBe(true);
game.phaseInterceptor.unlock();
});
await game.phaseInterceptor.to("SelectModifierPhase");
}, 20000);
it("check transfer option for pokemon to transfer to", async () => {
game.onNextPrompt("SelectModifierPhase", UiMode.PARTY, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(PartyUiHandler);
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.ACTION); // select Pokemon
handler.processInput(Button.ACTION); // select held item (Sitrus Berry)
handler.setCursor(1); // move to other Pokemon
handler.processInput(Button.ACTION); // select Pokemon
expect(handler.optionsContainer.list.some(option => (option as BBCodeText).text?.includes("Transfer"))).toBe(
true,
);
game.phaseInterceptor.unlock();
});
await game.phaseInterceptor.to("SelectModifierPhase");
}, 20000);
});