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<!DOCTYPE html><html class="default" lang="en"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>TurnStartPhase | pokemon-rogue-battle</title><meta name="description" content="Documentation for pokemon-rogue-battle"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">pokemon-rogue-battle</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../index.html">pokemon-rogue-battle</a></li><li><a href="../modules/phases_turn_start_phase.html">phases/turn-start-phase</a></li><li><a href="phases_turn_start_phase.TurnStartPhase.html">TurnStartPhase</a></li></ul><h1>Class TurnStartPhase</h1></div><section class="tsd-panel tsd-hierarchy"><h4>Hierarchy (<a href="../hierarchy.html#phases/turn-start-phase.TurnStartPhase">view full</a>)</h4><ul class="tsd-hierarchy"><li><a href="phases_field_phase.FieldPhase.html" class="tsd-signature-type tsd-kind-class">FieldPhase</a><ul class="tsd-hierarchy"><li><span class="target">TurnStartPhase</span></li></ul></li></ul></section><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/turn-start-phase.ts#L24">src/phases/turn-start-phase.ts:24</a></li></ul></aside><section class="tsd-panel-group tsd-index-group"><section class="tsd-panel tsd-index-panel"><details class="tsd-index-content tsd-accordion" open><summary class="tsd-accordion-summary tsd-index-summary"><h5 class="tsd-index-heading uppercase" role="button" aria-expanded="false" tabIndex="0"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-chevronSmall"></use></svg> Index</h5></summary><div class="tsd-accordion-details"><section class="tsd-index-section"><h3 class="tsd-index-heading">Constructors</h3><div class="tsd-index-list"><a href="phases_turn_start_phase.TurnStartPhase.html#constructor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Properties</h3><div class="tsd-index-list"><a href="phases_turn_start_phase.TurnStartPhase.html#scene" class="tsd-index-link tsd-is-protected tsd-is-inherited"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>scene</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Methods</h3><div class="tsd-index-list"><a href="phases_turn_start_phase.TurnStartPhase.html#end" class="tsd-index-link tsd-is-inherited"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>end</span></a>
<a href="phases_turn_start_phase.TurnStartPhase.html#executeForAll" class="tsd-index-link tsd-is-inherited"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>execute<wbr/>For<wbr/>All</span></a>
<a href="phases_turn_start_phase.TurnStartPhase.html#getCommandOrder" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>get<wbr/>Command<wbr/>Order</span></a>
<a href="phases_turn_start_phase.TurnStartPhase.html#getSpeedOrder" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>get<wbr/>Speed<wbr/>Order</span></a>
<a href="phases_turn_start_phase.TurnStartPhase.html#hideEnemyTrainer" class="tsd-index-link tsd-is-inherited"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>hide<wbr/>Enemy<wbr/>Trainer</span></a>
<a href="phases_turn_start_phase.TurnStartPhase.html#showEnemyTrainer" class="tsd-index-link tsd-is-inherited"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>show<wbr/>Enemy<wbr/>Trainer</span></a>
<a href="phases_turn_start_phase.TurnStartPhase.html#start" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>start</span></a>
</div></section></div></details></section></section><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Constructors"><h2><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg> Constructors</h2></summary><section><section class="tsd-panel tsd-member"><a id="constructor" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>constructor</span><a href="#constructor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="constructor.new_TurnStartPhase" class="tsd-anchor"></a><span class="tsd-kind-constructor-signature">new <wbr/>Turn<wbr/>Start<wbr/>Phase</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">scene</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="phases_turn_start_phase.TurnStartPhase.html" class="tsd-signature-type tsd-kind-class">TurnStartPhase</a><a href="#constructor.new_TurnStartPhase" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">scene</span>: <a href="battle_scene.default.html" class="tsd-signature-type tsd-kind-class">default</a></span></li></ul></div><h4 class="tsd-returns-title">Returns <a href="phases_turn_start_phase.TurnStartPhase.html" class="tsd-signature-type tsd-kind-class">TurnStartPhase</a></h4><aside class="tsd-sources"><p>Overrides <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#constructor">constructor</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/turn-start-phase.ts#L25">src/phases/turn-start-phase.ts:25</a></li></ul></aside></li></ul></section></section></details><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Properties"><h2><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg> Properties</h2></summary><section><section class="tsd-panel tsd-member tsd-is-protected tsd-is-inherited"><a id="scene" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><code class="tsd-tag">Protected</code><span>scene</span><a href="#scene" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">scene</span><span class="tsd-signature-symbol">:</span> <a href="battle_scene.default.html" class="tsd-signature-type tsd-kind-class">default</a></div><aside class="tsd-sources"><p>Inherited from <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#scene">scene</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phase.ts#L4">src/phase.ts:4</a></li></ul></aside></section></section></details><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Methods"><h2><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg> Methods</h2></summary><section><section class="tsd-panel tsd-member tsd-is-inherited"><a id="end" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>end</span><a href="#end" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures tsd-is-inherited"><li class="tsd-signature tsd-anchor-link"><a id="end.end-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">end</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#end.end-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Inherited from <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#end">end</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phase.ts#L16">src/phase.ts:16</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member tsd-is-inherited"><a id="executeForAll" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>execute<wbr/>For<wbr/>All</span><a href="#executeForAll" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures tsd-is-inherited"><li class="tsd-signature tsd-anchor-link"><a id="executeForAll.executeForAll-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">execute<wbr/>For<wbr/>All</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">func</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#executeForAll.executeForAll-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">func</span>: <span class="tsd-signature-type">PokemonFunc</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Inherited from <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#executeForAll">executeForAll</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/field-phase.ts#L7">src/phases/field-phase.ts:7</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="getCommandOrder" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Command<wbr/>Order</span><a href="#getCommandOrder" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="getCommandOrder.getCommandOrder-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">get<wbr/>Command<wbr/>Order</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="../enums/battle.BattlerIndex.html" class="tsd-signature-type tsd-kind-enum">BattlerIndex</a><span class="tsd-signature-symbol">[]</span><a href="#getCommandOrder.getCommandOrder-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>This takes the result of getSpeedOrder and applies priority / bypass speed attributes to it.
This also considers the priority levels of various commands and changes the result of getSpeedOrder based on such.</p>
</div><h4 class="tsd-returns-title">Returns <a href="../enums/battle.BattlerIndex.html" class="tsd-signature-type tsd-kind-enum">BattlerIndex</a><span class="tsd-signature-symbol">[]</span></h4><p>BattlerIndex[] the final sequence of commands for this turn</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/turn-start-phase.ts#L66">src/phases/turn-start-phase.ts:66</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="getSpeedOrder" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Speed<wbr/>Order</span><a href="#getSpeedOrder" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="getSpeedOrder.getSpeedOrder-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">get<wbr/>Speed<wbr/>Order</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="../enums/battle.BattlerIndex.html" class="tsd-signature-type tsd-kind-enum">BattlerIndex</a><span class="tsd-signature-symbol">[]</span><a href="#getSpeedOrder.getSpeedOrder-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>This orders the active Pokemon on the field by speed into an BattlerIndex array and returns that array.
It also checks for Trick Room and reverses the array if it is present.</p>
</div><h4 class="tsd-returns-title">Returns <a href="../enums/battle.BattlerIndex.html" class="tsd-signature-type tsd-kind-enum">BattlerIndex</a><span class="tsd-signature-symbol">[]</span></h4><p>BattlerIndex[] the battle indices of all pokemon on the field ordered by speed</p>
<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/turn-start-phase.ts#L34">src/phases/turn-start-phase.ts:34</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member tsd-is-inherited"><a id="hideEnemyTrainer" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>hide<wbr/>Enemy<wbr/>Trainer</span><a href="#hideEnemyTrainer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures tsd-is-inherited"><li class="tsd-signature tsd-anchor-link"><a id="hideEnemyTrainer.hideEnemyTrainer-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">hide<wbr/>Enemy<wbr/>Trainer</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#hideEnemyTrainer.hideEnemyTrainer-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Inherited from <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#hideEnemyTrainer">hideEnemyTrainer</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/battle-phase.ts#L37">src/phases/battle-phase.ts:37</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member tsd-is-inherited"><a id="showEnemyTrainer" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>show<wbr/>Enemy<wbr/>Trainer</span><a href="#showEnemyTrainer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures tsd-is-inherited"><li class="tsd-signature tsd-anchor-link"><a id="showEnemyTrainer.showEnemyTrainer-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">show<wbr/>Enemy<wbr/>Trainer</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">trainerSlot</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#showEnemyTrainer.showEnemyTrainer-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">trainerSlot</span>: <a href="../enums/data_trainer_config.TrainerSlot.html" class="tsd-signature-type tsd-kind-enum">TrainerSlot</a><span class="tsd-signature-symbol"> = TrainerSlot.NONE</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Inherited from <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#showEnemyTrainer">showEnemyTrainer</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/battle-phase.ts#L10">src/phases/battle-phase.ts:10</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="start" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>start</span><a href="#start" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="start.start-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">start</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#start.start-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><p>Overrides <a href="phases_field_phase.FieldPhase.html">FieldPhase</a>.<a href="phases_field_phase.FieldPhase.html#start">start</a></p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/0c920ba195c8fa8470694f5a1f4b3157438aa256/src/phases/turn-start-phase.ts#L133">src/phases/turn-start-phase.ts:133</a></li></ul></aside></li></ul></section></section></details></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path 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