pokerogue/src/account.ts

61 lines
2.2 KiB
TypeScript

import { bypassLogin } from "./battle-scene";
import * as Utils from "./utils";
export interface UserInfo {
username: string;
lastSessionSlot: integer;
discordId: string;
googleId: string;
hasAdminRole: boolean;
}
export let loggedInUser: UserInfo | null = null;
// This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting
export const clientSessionId = Utils.randomString(32);
export function initLoggedInUser(): void {
loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false };
}
export function updateUserInfo(): Promise<[boolean, integer]> {
return new Promise<[boolean, integer]>(resolve => {
if (bypassLogin) {
loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false};
let lastSessionSlot = -1;
for (let s = 0; s < 5; s++) {
if (localStorage.getItem(`sessionData${s ? s : ""}_${loggedInUser.username}`)) {
lastSessionSlot = s;
break;
}
}
loggedInUser.lastSessionSlot = lastSessionSlot;
// Migrate old data from before the username was appended
[ "data", "sessionData", "sessionData1", "sessionData2", "sessionData3", "sessionData4" ].map(d => {
const lsItem = localStorage.getItem(d);
if (lsItem && !!loggedInUser?.username) {
const lsUserItem = localStorage.getItem(`${d}_${loggedInUser.username}`);
if (lsUserItem) {
localStorage.setItem(`${d}_${loggedInUser.username}_bak`, lsUserItem);
}
localStorage.setItem(`${d}_${loggedInUser.username}`, lsItem);
localStorage.removeItem(d);
}
});
return resolve([ true, 200 ]);
}
Utils.apiFetch("account/info", true).then(response => {
if (!response.ok) {
resolve([ false, response.status ]);
return;
}
return response.json();
}).then(jsonResponse => {
loggedInUser = jsonResponse;
resolve([ true, 200 ]);
}).catch(err => {
console.error(err);
resolve([ false, 500 ]);
});
});
}