pokerogue/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

248 lines
11 KiB
TypeScript

import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
import { Biome } from "#app/enums/biome";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species";
import GameManager from "#test/testUtils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
import type BattleScene from "#app/battle-scene";
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { AnOfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { ShinyRateBoosterModifier } from "#app/modifier/modifier";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import i18next from "i18next";
import { Abilities } from "#enums/abilities";
const namespace = "mysteryEncounters/anOfferYouCantRefuse";
/** Gyarados for Indimidate */
const defaultParty = [ Species.GYARADOS, Species.GENGAR, Species.ABRA ];
const defaultBiome = Biome.CAVE;
const defaultWave = 45;
describe("An Offer You Can't Refuse - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100)
.startingWave(defaultWave)
.startingBiome(defaultBiome)
.disableTrainerWaves()
.ability(Abilities.INTIMIDATE); // Extortion ability
const biomeMap = new Map<Biome, MysteryEncounterType[]>([
[ Biome.VOLCANO, [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS ]],
]);
HUMAN_TRANSITABLE_BIOMES.forEach(biome => {
biomeMap.set(biome, [ MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE ]);
});
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
expect(AnOfferYouCantRefuseEncounter.encounterType).toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE);
expect(AnOfferYouCantRefuseEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT);
expect(AnOfferYouCantRefuseEncounter.dialogue).toBeDefined();
expect(AnOfferYouCantRefuseEncounter.dialogue.intro).toStrictEqual([
{ text: `${namespace}:intro` },
{ speaker: `${namespace}:speaker`, text: `${namespace}:intro_dialogue` }
]);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(AnOfferYouCantRefuseEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(AnOfferYouCantRefuseEncounter.options.length).toBe(3);
});
it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT);
game.override.startingBiome(Biome.VOLCANO);
await game.runToMysteryEncounter();
expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE);
});
it("should initialize fully ", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = AnOfferYouCantRefuseEncounter;
const { onInit } = AnOfferYouCantRefuseEncounter;
expect(AnOfferYouCantRefuseEncounter.onInit).toBeDefined();
AnOfferYouCantRefuseEncounter.populateDialogueTokensFromRequirements();
const onInitResult = onInit!();
expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.strongestPokemon).toBeDefined();
expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.price).toBeDefined();
expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.option2PrimaryAbility).toBe(i18next.t("ability:intimidate.name"));
expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.moveOrAbility).toBe(i18next.t("ability:intimidate.name"));
expect(AnOfferYouCantRefuseEncounter.misc.pokemon instanceof PlayerPokemon).toBeTruthy();
expect(AnOfferYouCantRefuseEncounter.misc?.price?.toString()).toBe(AnOfferYouCantRefuseEncounter.dialogueTokens?.price);
expect(onInitResult).toBe(true);
});
describe("Option 1 - Sell your Pokemon for money and a Shiny Charm", () => {
it("should have the correct properties", () => {
const option = AnOfferYouCantRefuseEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected`,
},
],
});
});
it("Should update the player's money properly", async () => {
const initialMoney = 20000;
scene.money = initialMoney;
const updateMoneySpy = vi.spyOn(EncounterPhaseUtils, "updatePlayerMoney");
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
await runMysteryEncounterToEnd(game, 1);
const price = scene.currentBattle.mysteryEncounter!.misc.price;
expect(updateMoneySpy).toHaveBeenCalledWith(price);
expect(scene.money).toBe(initialMoney + price);
});
it("Should give the player a Shiny Charm", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
await runMysteryEncounterToEnd(game, 1);
const itemModifier = scene.findModifier(m => m instanceof ShinyRateBoosterModifier) as ShinyRateBoosterModifier;
expect(itemModifier).toBeDefined();
expect(itemModifier?.stackCount).toBe(1);
});
it("Should remove the Pokemon from the party", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
const initialPartySize = scene.getPlayerParty().length;
const pokemonName = scene.currentBattle.mysteryEncounter!.misc.pokemon.name;
await runMysteryEncounterToEnd(game, 1);
expect(scene.getPlayerParty().length).toBe(initialPartySize - 1);
expect(scene.getPlayerParty().find(p => p.name === pokemonName)).toBeUndefined();
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
await runMysteryEncounterToEnd(game, 1);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 2 - Extort the Kid", () => {
it("should have the correct properties", () => {
const option = AnOfferYouCantRefuseEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
selected: [
{
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected`,
},
],
});
});
it("should award EXP to a pokemon with an ability in EXTORTION_ABILITIES", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
const party = scene.getPlayerParty();
const gyarados = party.find((pkm) => pkm.species.speciesId === Species.GYARADOS)!;
const expBefore = gyarados.exp;
await runMysteryEncounterToEnd(game, 2);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(gyarados.exp).toBe(expBefore + Math.floor(getPokemonSpecies(Species.LIEPARD).baseExp * defaultWave / 5 + 1));
});
it("should award EXP to a pokemon with a move in EXTORTION_MOVES", async () => {
game.override.ability(Abilities.SYNCHRONIZE); // Not an extortion ability, so we can test extortion move
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, [ Species.ABRA ]);
const party = scene.getPlayerParty();
const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!;
abra.moveset = [ new PokemonMove(Moves.BEAT_UP) ];
const expBefore = abra.exp;
await runMysteryEncounterToEnd(game, 2);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(abra.exp).toBe(expBefore + Math.floor(getPokemonSpecies(Species.LIEPARD).baseExp * defaultWave / 5 + 1));
});
it("Should update the player's money properly", async () => {
const initialMoney = 20000;
scene.money = initialMoney;
const updateMoneySpy = vi.spyOn(EncounterPhaseUtils, "updatePlayerMoney");
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
await runMysteryEncounterToEnd(game, 2);
const price = scene.currentBattle.mysteryEncounter!.misc.price;
expect(updateMoneySpy).toHaveBeenCalledWith(price);
expect(scene.money).toBe(initialMoney + price);
});
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
await runMysteryEncounterToEnd(game, 2);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 3 - Leave", () => {
it("should leave encounter without battle", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
await runMysteryEncounterToEnd(game, 3);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
});