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* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
230 lines
10 KiB
TypeScript
230 lines
10 KiB
TypeScript
import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
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import { Biome } from "#enums/biome";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { Species } from "#enums/species";
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import GameManager from "#test/testUtils/gameManager";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { getPokemonSpecies } from "#app/data/pokemon-species";
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import * as BattleAnims from "#app/data/battle-anims";
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import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
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import { Moves } from "#enums/moves";
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import type BattleScene from "#app/battle-scene";
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import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter";
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import { Nature } from "#enums/nature";
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import { BerryType } from "#enums/berry-type";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { PokemonMove } from "#app/field/pokemon";
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import { Mode } from "#app/ui/ui";
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import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
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import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modifier";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import { CommandPhase } from "#app/phases/command-phase";
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import { MovePhase } from "#app/phases/move-phase";
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import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
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import { Abilities } from "#enums/abilities";
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const namespace = "mysteryEncounters/theStrongStuff";
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const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
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const defaultBiome = Biome.CAVE;
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const defaultWave = 45;
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describe("The Strong Stuff - Mystery Encounter", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let scene: BattleScene;
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beforeAll(() => {
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phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
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});
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beforeEach(async () => {
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game = new GameManager(phaserGame);
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scene = game.scene;
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game.override
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.mysteryEncounterChance(100)
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.startingWave(defaultWave)
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.startingBiome(defaultBiome)
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.disableTrainerWaves()
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyPassiveAbility(Abilities.BALL_FETCH);
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vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
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new Map<Biome, MysteryEncounterType[]>([
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[ Biome.CAVE, [ MysteryEncounterType.THE_STRONG_STUFF ]],
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[ Biome.MOUNTAIN, [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS ]],
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])
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);
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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vi.clearAllMocks();
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vi.resetAllMocks();
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});
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it("should have the correct properties", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty);
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expect(TheStrongStuffEncounter.encounterType).toBe(MysteryEncounterType.THE_STRONG_STUFF);
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expect(TheStrongStuffEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
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expect(TheStrongStuffEncounter.dialogue).toBeDefined();
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expect(TheStrongStuffEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}:intro` }]);
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expect(TheStrongStuffEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
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expect(TheStrongStuffEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
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expect(TheStrongStuffEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
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expect(TheStrongStuffEncounter.options.length).toBe(2);
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});
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it("should not spawn outside of CAVE biome", async () => {
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game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
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game.override.startingBiome(Biome.MOUNTAIN);
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await game.runToMysteryEncounter();
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expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.THE_STRONG_STUFF);
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});
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it("should initialize fully ", async () => {
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initSceneWithoutEncounterPhase(scene, defaultParty);
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scene.currentBattle.mysteryEncounter = TheStrongStuffEncounter;
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const moveInitSpy = vi.spyOn(BattleAnims, "initMoveAnim");
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const moveLoadSpy = vi.spyOn(BattleAnims, "loadMoveAnimAssets");
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const { onInit } = TheStrongStuffEncounter;
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expect(TheStrongStuffEncounter.onInit).toBeDefined();
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TheStrongStuffEncounter.populateDialogueTokensFromRequirements();
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const onInitResult = onInit!();
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expect(TheStrongStuffEncounter.enemyPartyConfigs).toEqual([
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{
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levelAdditiveModifier: 1,
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disableSwitch: true,
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pokemonConfigs: [
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{
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species: getPokemonSpecies(Species.SHUCKLE),
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isBoss: true,
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bossSegments: 5,
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shiny: false,
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customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
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nature: Nature.BOLD,
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moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
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modifierConfigs: expect.any(Array),
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tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
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mysteryEncounterBattleEffects: expect.any(Function)
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}
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],
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}
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]);
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await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
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await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
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expect(onInitResult).toBe(true);
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});
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describe("Option 1 - Power Swap BSTs", () => {
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it("should have the correct properties", () => {
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const option1 = TheStrongStuffEncounter.options[0];
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expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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expect(option1.dialogue).toBeDefined();
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expect(option1.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.1.label`,
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buttonTooltip: `${namespace}:option.1.tooltip`,
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selected: [
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{
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text: `${namespace}:option.1.selected`,
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},
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],
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});
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});
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it("should lower stats of 2 highest BST and raise stats for rest of party", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty);
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const bstsPrior = scene.getPlayerParty().map(p => p.getSpeciesForm().getBaseStatTotal());
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await runMysteryEncounterToEnd(game, 1);
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const bstsAfter = scene.getPlayerParty().map(p => {
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const baseStats = p.getSpeciesForm().baseStats.slice(0);
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scene.applyModifiers(PokemonBaseStatTotalModifier, true, p, baseStats);
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return baseStats.reduce((a, b) => a + b);
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});
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// HP stat changes are halved compared to other values
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expect(bstsAfter[0]).toEqual(bstsPrior[0] - 15 * 5 - 8);
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expect(bstsAfter[1]).toEqual(bstsPrior[1] - 15 * 5 - 8);
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expect(bstsAfter[2]).toEqual(bstsPrior[2] + 10 * 5 + 5);
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});
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it("should leave encounter without battle", async () => {
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const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
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await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty);
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await runMysteryEncounterToEnd(game, 1);
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expect(leaveEncounterWithoutBattleSpy).toBeCalled();
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});
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});
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describe("Option 2 - battle the Shuckle", () => {
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it("should have the correct properties", () => {
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const option1 = TheStrongStuffEncounter.options[1];
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expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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expect(option1.dialogue).toBeDefined();
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expect(option1.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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selected: [
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{
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text: `${namespace}:option.2.selected`,
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},
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],
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});
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});
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it("should start battle against Shuckle", async () => {
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const phaseSpy = vi.spyOn(scene, "pushPhase");
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await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty);
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await runMysteryEncounterToEnd(game, 2, undefined, true);
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const enemyField = scene.getEnemyField();
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expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
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expect(enemyField.length).toBe(1);
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expect(enemyField[0].species.speciesId).toBe(Species.SHUCKLE);
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expect(enemyField[0].summonData.statStages).toEqual([ 0, 2, 0, 2, 0, 0, 0 ]);
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const shuckleItems = enemyField[0].getHeldItems();
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expect(shuckleItems.length).toBe(5);
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expect(shuckleItems.find(m => m instanceof BerryModifier && m.berryType === BerryType.SITRUS)?.stackCount).toBe(1);
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expect(shuckleItems.find(m => m instanceof BerryModifier && m.berryType === BerryType.ENIGMA)?.stackCount).toBe(1);
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expect(shuckleItems.find(m => m instanceof BerryModifier && m.berryType === BerryType.GANLON)?.stackCount).toBe(1);
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expect(shuckleItems.find(m => m instanceof BerryModifier && m.berryType === BerryType.APICOT)?.stackCount).toBe(1);
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expect(shuckleItems.find(m => m instanceof BerryModifier && m.berryType === BerryType.LUM)?.stackCount).toBe(2);
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expect(enemyField[0].moveset).toEqual([ new PokemonMove(Moves.INFESTATION), new PokemonMove(Moves.SALT_CURE), new PokemonMove(Moves.GASTRO_ACID), new PokemonMove(Moves.HEAL_ORDER) ]);
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// Should have used moves pre-battle
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const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
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expect(movePhases.length).toBe(2);
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expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.GASTRO_ACID).length).toBe(1);
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expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.STEALTH_ROCK).length).toBe(1);
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});
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it("should have Soul Dew in rewards", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty);
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await runMysteryEncounterToEnd(game, 2, undefined, true);
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await skipBattleRunMysteryEncounterRewardsPhase(game);
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await game.phaseInterceptor.to(SelectModifierPhase, false);
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expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
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await game.phaseInterceptor.run(SelectModifierPhase);
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expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
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const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
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expect(modifierSelectHandler.options.length).toEqual(3);
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expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toEqual("SOUL_DEW");
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});
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});
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});
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