pokerogue/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

280 lines
13 KiB
TypeScript

import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
import { Biome } from "#app/enums/biome";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species";
import GameManager from "#test/testUtils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils";
import { Moves } from "#enums/moves";
import type BattleScene from "#app/battle-scene";
import { PokemonMove } from "#app/field/pokemon";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { CommandPhase } from "#app/phases/command-phase";
import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter";
import { MovePhase } from "#app/phases/move-phase";
import { speciesEggMoves } from "#app/data/balance/egg-moves";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { BerryType } from "#enums/berry-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import type { BerryModifier } from "#app/modifier/modifier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { Abilities } from "#enums/abilities";
const namespace = "mysteryEncounters/uncommonBreed";
const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ];
const defaultBiome = Biome.CAVE;
const defaultWave = 45;
describe("Uncommon Breed - Mystery Encounter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let scene: BattleScene;
beforeAll(() => {
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
});
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100)
.mysteryEncounterTier(MysteryEncounterTier.COMMON)
.startingWave(defaultWave)
.startingBiome(defaultBiome)
.disableTrainerWaves()
.enemyAbility(Abilities.BALL_FETCH)
.enemyPassiveAbility(Abilities.BALL_FETCH);
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
new Map<Biome, MysteryEncounterType[]>([
[ Biome.CAVE, [ MysteryEncounterType.UNCOMMON_BREED ]],
])
);
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.clearAllMocks();
vi.resetAllMocks();
});
it("should have the correct properties", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
expect(UncommonBreedEncounter.encounterType).toBe(MysteryEncounterType.UNCOMMON_BREED);
expect(UncommonBreedEncounter.encounterTier).toBe(MysteryEncounterTier.COMMON);
expect(UncommonBreedEncounter.dialogue).toBeDefined();
expect(UncommonBreedEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}:intro` }]);
expect(UncommonBreedEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(UncommonBreedEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(UncommonBreedEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(UncommonBreedEncounter.options.length).toBe(3);
});
it("should initialize fully", async () => {
initSceneWithoutEncounterPhase(scene, defaultParty);
scene.currentBattle.mysteryEncounter = UncommonBreedEncounter;
const { onInit } = UncommonBreedEncounter;
expect(UncommonBreedEncounter.onInit).toBeDefined();
UncommonBreedEncounter.populateDialogueTokensFromRequirements();
const onInitResult = onInit!();
const config = UncommonBreedEncounter.enemyPartyConfigs[0];
expect(config).toBeDefined();
expect(config.pokemonConfigs?.[0].isBoss).toBe(false);
expect(onInitResult).toBe(true);
});
describe("Option 1 - Fight", () => {
it("should have the correct properties", () => {
const option = UncommonBreedEncounter.options[0];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}:option.1.selected`,
},
],
});
});
it.skip("should start a fight against the boss below wave 50", async () => {
const phaseSpy = vi.spyOn(scene, "pushPhase");
const unshiftPhaseSpy = vi.spyOn(scene, "unshiftPhase");
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId;
await runMysteryEncounterToEnd(game, 1, undefined, true);
const enemyField = scene.getEnemyField();
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(enemyField.length).toBe(1);
expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
const statStagePhases = unshiftPhaseSpy.mock.calls.filter(p => p[0] instanceof StatStageChangePhase)[0][0] as any;
expect(statStagePhases.stats).toEqual([ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]);
// Should have used its egg move pre-battle
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
expect(movePhases.length).toBe(1);
const eggMoves: Moves[] = speciesEggMoves[getPokemonSpecies(speciesToSpawn).getRootSpeciesId()];
const usedMove = (movePhases[0] as MovePhase).move.moveId;
expect(eggMoves.includes(usedMove)).toBe(true);
});
it.skip("should start a fight against the boss above wave 50", async () => {
game.override.startingWave(57);
const phaseSpy = vi.spyOn(scene, "pushPhase");
const unshiftPhaseSpy = vi.spyOn(scene, "unshiftPhase");
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId;
await runMysteryEncounterToEnd(game, 1, undefined, true);
const enemyField = scene.getEnemyField();
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(enemyField.length).toBe(1);
expect(enemyField[0].species.speciesId).toBe(speciesToSpawn);
const statStagePhases = unshiftPhaseSpy.mock.calls.filter(p => p[0] instanceof StatStageChangePhase)[0][0] as any;
expect(statStagePhases.stats).toEqual([ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]);
// Should have used its egg move pre-battle
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
expect(movePhases.length).toBe(1);
const eggMoves: Moves[] = speciesEggMoves[getPokemonSpecies(speciesToSpawn).getRootSpeciesId()];
const usedMove = (movePhases[0] as MovePhase).move.moveId;
expect(eggMoves.includes(usedMove)).toBe(true);
});
});
describe("Option 2 - Give it Food", () => {
it("should have the correct properties", () => {
const option = UncommonBreedEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
selected: [
{
text: `${namespace}:option.2.selected`,
}
],
});
});
// TODO: there is some severe test flakiness occurring for this file, needs to be looked at/addressed in separate issue
it.skip("should NOT be selectable if the player doesn't have enough berries", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
// Clear out any pesky mods that slipped through test spin-up
scene.modifiers.forEach(mod => {
scene.removeModifier(mod);
});
await scene.updateModifiers(true);
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
const encounterPhase = scene.getCurrentPhase();
expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
vi.spyOn(mysteryEncounterPhase, "continueEncounter");
vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
vi.spyOn(scene.ui, "playError");
await runSelectMysteryEncounterOption(game, 2);
expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
});
// TODO: there is some severe test flakiness occurring for this file, needs to be looked at/addressed in separate issue
it.skip("Should skip fight when player meets requirements", { retry: 5 }, async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
// Berries on party lead
const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!;
const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
sitrusMod.stackCount = 2;
scene.addModifier(sitrusMod, true, false, false, true);
const ganlon = generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ])!;
const ganlonMod = ganlon.newModifier(scene.getPlayerParty()[0]) as BerryModifier;
ganlonMod.stackCount = 3;
scene.addModifier(ganlonMod, true, false, false, true);
await scene.updateModifiers(true);
await runMysteryEncounterToEnd(game, 2);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
describe("Option 3 - Use an Attracting Move", () => {
it("should have the correct properties", () => {
const option = UncommonBreedEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
}
],
});
});
it("should NOT be selectable if the player doesn't have an Attracting move", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
scene.getPlayerParty().forEach(p => p.moveset = []);
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
const encounterPhase = scene.getCurrentPhase();
expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name);
const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase;
vi.spyOn(mysteryEncounterPhase, "continueEncounter");
vi.spyOn(mysteryEncounterPhase, "handleOptionSelect");
vi.spyOn(scene.ui, "playError");
await runSelectMysteryEncounterOption(game, 3);
expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name);
expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled
expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled();
expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled();
});
it("Should skip fight when player meets requirements", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty);
// Mock moveset
scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.CHARM) ];
await runMysteryEncounterToEnd(game, 3);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});
});
});