pokerogue/test/abilities/corrosion.test.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

47 lines
1.5 KiB
TypeScript

import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Corrosion", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([Moves.SPLASH])
.battleType("single")
.disableCrits()
.enemySpecies(Species.GRIMER)
.enemyAbility(Abilities.CORROSION)
.enemyMoveset(Moves.TOXIC);
});
it("If a Poison- or Steel-type Pokémon with this Ability poisons a target with Synchronize, Synchronize does not gain the ability to poison Poison- or Steel-type Pokémon.", async () => {
game.override.ability(Abilities.SYNCHRONIZE);
await game.classicMode.startBattle([Species.FEEBAS]);
const playerPokemon = game.scene.getPlayerPokemon();
const enemyPokemon = game.scene.getEnemyPokemon();
expect(playerPokemon!.status).toBeUndefined();
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("BerryPhase");
expect(playerPokemon!.status).toBeDefined();
expect(enemyPokemon!.status).toBeUndefined();
});
});